Capcom vs. SNK 2 EO
GameCube- Publisher: Capcom
- Release Date: Sep 23, 2002
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The extra additions of the grooves and super combos was also a stroke of genius, and now that I look at this tiny little disc, I have to ask myself, How did they fit it all in there?
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A top-notch beat-em-up...The only problem that really exists with the game arent really Capcoms fault at all yep, its the controller. [Import]
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Very little has changed since when it first graced home consoles on the Super Nintendo and that is no bad thing.
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Game InformerIt includes everything offered in the PS2 version, but features an odd control scheme. [Nov 2002, p.134]
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An excellent 2D fighting game...The game does not work for one simple reason -- the GameCube controller.
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Nintendo PowerIt's fast, beautifully rendered, and full of challenge. [Oct 2002, p.195]
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netjakIf you are fortunate enough to have both a Gamecube and a PS2, I highly recommend choosing the PS2 version. From a visual and audio standpoint they are nearly identical. But, the Dual-Shock controller will be a much nicer fit than the GC's.
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Overall the Streetfighter games have always been annoyingly hard, and in times where gameplay is focused on a merely mainstream type of gamers, this game probably suits the need for those hardcore arcade action lovers.
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The best 2D fighter released on a major Nintendo console in about eight years. The GameCube controller may not be ideal for this kind of game, but neither are any other next-gen system controllers.
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Play MagazineThe cornucopia of stages and fighters, underpinned by the perfectly honed combat, satisfies for months. [Nov 2002, p.96]
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Though the game is still technically and visually sound, the control is just so horrid that itll make you wonder why this project was even green-lighted. [Import]
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Cringe worthy dialogue, a confusing interface, and general monotony hinder what is otherwise an enjoyable experience.
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A high quality fighting game. Just be wary that the GC controller isnt the best for it.
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While outdated, its still the best (only?) 2D fighter for the GameCube, and worth a rental.
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Recommended for hardcore fighting fans. Others may want to go with the version on PS2's console -- the controller is definitely better.
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The controller will prove to be very frustrating and the other configuration really cheapens the game!
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There just seems to be something empty in the gameplay. The fighting does not seem solid, and the tournament is less than exciting.
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Helping out the younger GameCube fans with its easy operation system and keeping all the arcade trappings for the older crowd sounds like a good idea, but Capcom vs. SNK 2: EO comes up short.
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The fact that so little has changed combined with the weak GC-ism either suggests that Capcom thinks GC owners are mental invalids, or that Capcom doesn't think much about GC owners at all.
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A solid fighting game, filled with many likable characters. Unfortunately, the GameCube's controller just wasn't designed to work well with a game like this, and it cripples your ability to play and enjoy it.
Awards & Rankings
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80
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19
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#19 Most Discussed GameCube Game of 2002
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22
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#22 Most Shared GameCube Game of 2002
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User score distribution:
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Positive: 23 out of 28
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Mixed: 2 out of 28
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Negative: 3 out of 28
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Aug 18, 2021The EO version of CVS2 is not nearly as impressive as the original, but it still is fun nonetheless.
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DanielZ.Apr 11, 2007
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EduardoR.Oct 21, 2005