Batman: Dark Tomorrow
GameCube- Publisher: Kemco
- Release Date: Mar 18, 2003
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Graphics and sound quality were especially impressive, but its gameplay flaws destroyed any possible greatness it might have had.
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The gameplay here sucks. It is heinous, hideous, and despicable. The game's presentation, though, does shine through and makes the game bearable.
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The games presentation is nothing less than excellent, and its graphics and sound are great too. On the other hand, the control and camera are awful, and the gameplay often fails to deliver on its lofty intentions.
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Nintendo PowerThe story, cinema scenes and rendered graphics are in keeping with the Batman franchise, but the game suffers greatly from its difficult control scheme. [Apr 2003, p.134]
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Stay far away from this game.
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If you're able to survive the first batcable swinging level with any hair left in your head and are then able to experience the first combat level of the game for yourself, then you will truly understand the pain involved in playing this game.
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A stagnant pond full of crap-sucking carp thatll have you reeling in one piece of garbage after another. The gameplay is excruciatingly unresponsive, the graphics are generic quite simply, there is no possible excuse to buy this game, even if you consider yourself a Batman fan of the highest degree.
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If players can overcome the gloomy graphics, irritating camera, and puzzling gadgets, they can look forward to swinging from rooftop to rooftop, punching dozens of enemies using two moves over and over again, ducking behind walls like "Metal Gear Solid," and even taking to the skies in an awkward controlling Batglider.
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Cheat Code CentralStay away from Batman: Dark Tomorrow like it was a greatest hits CD of Christina Aguilera songs performed on an water-swollen oboe.
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When you combine the stiff gameplay, muddy graphics, and clunky movement in the game's levels, Batman: Dark Tomorrow ends up feeling like it was thrown together with half-finished components.
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A disaster. It's a mile-long train wreck in Gotham City's dirtiest and most rat-infested train yard.
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Electronic Gaming MonthlyI think this is the most unplayable game I've ever encountered... and I've played some real crap. [June 2003, p.112]
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Game InformerThe action that unfolds is so incomprehensible and littered with bugs tht you can't help but wonder if your GameCube or television is on the fritz. [May 2003, p.87]
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You'll find it almost unplayable thanks to both the worst camera and control in the history of video gaming.
Awards & Rankings
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31
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#31 Most Discussed GameCube Game of 2003
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47
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#47 Most Shared GameCube Game of 2003
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User score distribution:
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Positive: 3 out of 22
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Mixed: 2 out of 22
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Negative: 17 out of 22
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Aug 16, 2019
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Jul 16, 2020Good design and concept but sadly rushed in most parts and it really shows.
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Mar 4, 2018