Amazing Island
GameCube- Publisher: Sega
- Release Date: Aug 25, 2004
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- Critic score
- Publication
- By date
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Electronic Gaming MonthlyRemind me - what exactly is it about frantic, feverish, and somewhat random button-pressing that's...fun? 'Cause these minigames just aren't. [Oct 2004, p.114]
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Play MagazineI kept waiting for a real adventure to unfold, but it never materialized. [Sept 2004, p.73]
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Edge MagazineIts a promising set-up, but one thats flawed at nearly every level... Youre left with the overwhelming sensation of a Christmas present with no batteries to go in it. [Nov 2004, p.111]
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Amazing Island is the sort of game that lies tantalizingly close to the edge of coolness, yet remains firmly on the side of mediocrity.
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Unfortunately, the poorly designed mini-games and boring gameplay takes most of the joy out of creation, effectively dropping this fantasy land into the shallow end of the kiddie pool.
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It's a cute game, with monsters that would make excellent stuffed animals, but the execution is too childlike for adults and not intuitive enough for children.
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Feels like the product of a completely different publisher; the sort of output you would expect from a desperate company, eager to cash in on current gaming trends. For now, Amazing Island remains a failed experiment.
Awards & Rankings
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71
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45
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#45 Most Discussed GameCube Game of 2004
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39
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#39 Most Shared GameCube Game of 2004
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User score distribution:
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Positive: 4 out of 10
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Mixed: 4 out of 10
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Negative: 2 out of 10
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Aug 22, 2021
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Dec 17, 2013
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AndrewT.Jul 29, 2007It's fun to make monsters!