Yu-Gi-Oh! Dungeon Dice Monsters
Game Boy Advance- Publisher: Konami
- Release Date: Feb 12, 2003
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After finally learning and understanding the nuances of the game, I was hooked on one of the deepest GBA titles available. The game has its flaws, but the plusses clearly outweigh the minuses.
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The game package is extremely enjoyable, and not a formulaic or routine game design. You haven't played anything quite like this one on the GBA.
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It's worth a look for the uninitiated as well (if only for its multiplayer mode), but it's not quite up to the standard set by "Advance Wars."
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Game InformerThe AI acts a little dense on occasion. [Apr 2003, p.98]
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Nintendo PowerThe rules are complex, but most players will get the gist of the game after a few battles. [Feb 2003, p.158]
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The sound is purely 8-bit NES quality; in short, the music needs to die. The control interface, however, is quite inspired.
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Cheat Code CentralThe appeal of this game is that it's different every time. The unappealing aspect of this game is that it's played the same every time.
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Although games of this type don't need to be flashy to be enjoyable, Dungeon Dice Monsters takes an embarrassing, bare-bones approach to presentation that does little to bring the player into the game's world.
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GameNowBoring... If you didn't dress up as Yugi for Halloween, don't bother with this one. [May 2003, p.37]
Awards & Rankings
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68
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18
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#18 Most Discussed Game Boy Advance Game of 2003
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47
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#47 Most Shared Game Boy Advance Game of 2003
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User score distribution:
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Positive: 19 out of 28
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Mixed: 5 out of 28
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Negative: 4 out of 28
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ErickV.Jul 4, 2003This Game Is Way CooL!!!!!!!. You Know Why? Because I Played ORGOTH THE RELENTLES!!!!!!!!
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Jun 10, 2023
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Jan 21, 2016This review contains spoilers, click full review link to view.