Virtual Kasparov
Game Boy Advance- Publisher: Titus Software
- Release Date: Mar 31, 2002
User Score
No user score yet- Awaiting 2 more ratings
User score distribution:
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Positive: 2 out of 2
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Mixed: 0 out of 2
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Negative: 0 out of 2
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The games greatest asset and what saves it from mediocrity is its unbelievably tough artificial intelligence. Your chess know-how will be tested severely and if you give VK some thorough playing sessions, you actually will improve your chess smarts.
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Nintendo PowerIt's great for players of all skill levels. [June 2002, p.154]
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The AI is still good enough to make the game enjoyable and challenging but the lack of some key features leaves you feeling somewhat unsatisfied.