Tom Clancy's Splinter Cell Pandora Tomorrow
Game Boy Advance- Publisher: Ubisoft
- Release Date: Mar 24, 2004
- Also On: PC, PlayStation 3, Xbox 360
Summary:
Tom Clancy's Splinter Cell: Pandora Tomorrow, the sequel to the stealth-action game Splinter Cell, once again casts you in the role of Sam Fisher, who is sent in to destroy top-secret documentation held in the embassy of militia leader Suhadi Sadono. Use all-new moves and prototype gear to infiltrate buildings and spare the hostages. This time, you can take your games of espionage against three other players in online multiplayer mode, in which you choose to play as either a mercenary or spy. You've got the moves and the gear, now put them to use.
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| Rating: | T |
|---|---|
| Developer: | Ubisoft |
| Genre(s): | Action Adventure, Modern |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Mild Violence |
| Cast | Credit |
|---|---|
| JT Petty | Script Writer |
| Thomas J. Anderson | Animator |
| Alexandre Begnoche | Programmer |
| Philippe Bernard | Graphic Design |
| Mathieu Casgrain | Artistic Director |
| Christine Blondeau | Game Design |
| Claude Gosselin | Graphic Design |
| Sebastien Lahaie | Programmer |
| Barry Leitch | Music Composition |
| Lionel Rico | Game Design |
| Louis Martin Guay | Lead Game Design |
| Marc-Olivier Riel | Lead Programmer |
| Jacques Langlois | Programmer |
| Isabelle Fortier | Lead Animation |
| Sendy Gagne | Animator |
| Rachel Potvin | Programmer |
| Jean Francois Mailloux | Producer |
| Eva Bunodiere | Game Design |
| Julie Cossette | Graphic Design |
| Martin Balcer | Graphic Contribution |
| Fredrick Taylor | Animator |
| Stephan Chabot | Animator |
| Eric Branz | Animation Contribution |
| Michel Marson | Sound Designer |
| Jocelyn Daoust | Music And Game Mix |
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