Sword of Mana

Game Boy Advance
User Score
8.5

Generally favorable reviews- based on 36 Ratings

User score distribution:
  1. Positive: 26 out of 36
  2. Negative: 2 out of 36
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  1. Sami
    Aug 14, 2005
    3
    Sword of Mana is a far cry from Final Fantasy Adventure and Secret of Mana. First of all, for a portable game, Sword of Mana is the most unportable game I've played. Save spots (yes, they actually _downgraded_ the save system) are nigh, and you might well be reading a very slowly drawn out plotscene for 15 minutes, then battle for half an hour before finding a save spot. In a Sword of Mana is a far cry from Final Fantasy Adventure and Secret of Mana. First of all, for a portable game, Sword of Mana is the most unportable game I've played. Save spots (yes, they actually _downgraded_ the save system) are nigh, and you might well be reading a very slowly drawn out plotscene for 15 minutes, then battle for half an hour before finding a save spot. In a portable game, this is simply ridiculous. In addition, the menu system is completely horrendous, with important choices hidden under a layer of menus, and several options which should be presented together strewn in completely different parts of the menu tree. Simply everything in the game is lacking, from characters to plot to music to control to the ridiculous weapon upgrade system. Do yourself a favor: instead of Sword of Mana, search the original Final Fantasy Adventure. The 10-year old classic is leaps and bounds ahead of its remake. Expand

Awards & Rankings

52
17
#17 Most Discussed Game Boy Advance Game of 2003
15
#15 Most Shared Game Boy Advance Game of 2003
Metascore
72

Mixed or average reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 31
  2. Negative: 0 out of 31
  1. Edge Magazine
    60
    We were hoping for a passionate display of Square's rekindling love for the RPG craft. Instead, Sword of Mana hangs around its competitors in relative mediocrity instead of blazing the trail the SNES title did all those years ago. [Feb 2004, p.109]
  2. Once you begin playing, though, you realize that Sword of Mana's interface is among the most ill-advised in recent memory.
  3. Follows every role-playing cliché and rule but does so with style. Sadly however the flaws within the game remain too obvious and Sword of Mana is merely a slightly above average game that deserves a slightly above average score.