Stuart Little 2
Game Boy Advance- Publisher: Activision
- Release Date: Jul 12, 2002
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With some excellent kiddified gameplay, superb graphics and enough content to keep the little people quiet for a while at least this is a fine example of how to use a tie-in licence properly.
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Only good for kids who are good enough at games to overcome the games difficulty level.
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Almost every level is similar: what begins as fun, ends up maddening, because of constant dying and restarting over due to problems of overly sensitive obstacles, control issues in jumping from platform to platform, too much blind jumping, and in one particular level, really bad "touch" detection.
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Nintendo PowerZippy music, nice animation, multiplayer racers and good variety. [July 2002, p.150]
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Adults: take a point or two off the overall score if you're intending to pick up Stuart Little 2 for yourself. If you're buying it for a young kid, add a point.
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Its a very standard platform game with some nice graphics and speech thrown in. The password save will infuriate you, along with game music that will most likely send you to an asylum.
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Riddled with decent attempts at notability, and whether successful or not, overall the game provides plenty of furry rodent fun with no messy cleanup.
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GameNowNot a terrible game by any stretch, but there's better stuff out there. [Sept 2002, p.48]
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One thing's for sure: if you're older than eight years old, you shouldn't even think of playing with this mouse.
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Pocket GamesStuart has to frequently move off the edge of the screen without any indication as to what's ahead. This often results in losing health or lives. [Winter 2002, p.48]
Awards & Rankings
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82
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74
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#74 Most Discussed Game Boy Advance Game of 2002
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User score distribution:
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Positive: 3 out of 5
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Mixed: 1 out of 5
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Negative: 1 out of 5
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Aug 19, 2012