Star Wars: The New Droid Army
Game Boy Advance- Publisher: THQ
- Release Date: Nov 14, 2002
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Manages to maintain an impressive level of graphical detail, particularly in the enemy models and background environments.
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The story line actually holds your attention and with three different difficulty settings, the gameplay will suit anyone's needs.
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AceGamezStar Wars: Episode II: The New Droid Army had a lot of potential. Unfortunately, the developers have managed to spill most of it, leaving this game only a little better than mediocre.
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It's worth a look for fans but once again this is a non-essential Star Wars adventure.
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Game InformerIt has potential, but doesn't deliver the gameplay necessities to warrant a purchse. [Feb 2003, p.110]
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Pocket GamesDecent for casual players or die-hard fans of "Star Wars," but not for someone looking for deep gameplay. [Spring 2003, p.39]
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Droid Army's one-note gameplay includes fierce button tapping broken up by stretches of aimless wandering; the vague missions ("make your way to X") don't help.
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The fast-paced combat is only marred by rather tedious and simplistic level objectives, but after seeing how bad a licensed game like this can get, the developers should be congratulated for delivering a game that looks, sounds, and plays better than most typical releases on the platform.
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Therein lies the main flaw of Star Wars: The New Droid Army--it is so very boring.
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The game is as mundane as they come and chock full of bugs.
Awards & Rankings
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81
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43
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#43 Most Discussed Game Boy Advance Game of 2002
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User score distribution:
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Positive: 4 out of 9
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Mixed: 3 out of 9
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Negative: 2 out of 9
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JunkieNov 9, 2005
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Dec 20, 2022
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Dec 12, 2019