Serious Sam Advance
Game Boy Advance- Publisher: Global Star Software
- Release Date: Apr 12, 2004
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A few rough edges but this is a thoroughly ridiculous and at times obscenely frantic blaster. [Advance]
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Overall the graphics of the game are quite impressive and despite the fact that some enemies appear like a blob of pixels, many others are highly detailed and easily viewable.
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Ultimately, though, Serious Sam Advance comes up short because there just aren't enough levels to play.
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It's definitely a step backwards from what's already been done on the system. It may have been more beneficial had the designers worked with the GBA's strengths in a significantly different style of gameplay for Serious Sam's first Game Boy adventure.
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Nintendo PowerWeapons and ammunition are abundant, and you'll need them; the enemies come at a quick clip and the touchy aiming controls guarantee that you'll miss a lot of shots. [May 2004, p.122]
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Climax Studios restricted themselves too much by maintaining this old style though; gorgeous environments fall short of their potential and elements to enhance gameplay were intentionally left out, and yet with more of a negative result than their exclusion from original games back in the day.
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Pocket GamesSerious Sam isn't a terrible game, but it's one that's better left to more advanced hardware than the Game Boy Advance. [Summer 2004, p.40]
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Cheat Code CentralThe gameplay mechanics mutiny against what might have been an enjoyable, mindless, first-person shooter.
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The frame-rate problems, aiming issues and short lifespan of the game, all conspire to ruin what could have been a reasonably fun blaster. Serious Sam Advance is yet another argument that modern first-person shooters have no place on the Game Boy Advance.
Awards & Rankings
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73
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37
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#37 Most Discussed Game Boy Advance Game of 2004
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User score distribution:
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Positive: 8 out of 12
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Mixed: 1 out of 12
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Negative: 3 out of 12
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JeremyD.Aug 18, 2005
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May 10, 2013
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SamNukemAug 3, 2004