Riviera: The Promised Land
Game Boy Advance- Publisher: Atlus Co.
- Release Date: Jun 28, 2005
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The plot takes a bit to get going but it eventually does move along, even if it's a story that you've probably experienced in some fashion in nearly every other Japanese RPG game in the past two decades.
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A game that desperately tries to be different, but it just ends up making itself frustrating in areas that should be simple.
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This would have been a great RPG had it not used all the "uniqueness" that makes it annoying rather that a classic.
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The game works hard to achieve a balance between elements gamers are familiar with and elements to provide new experiences. For the most part, Riviera manages to keep that balance quite well.
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Nintendo PowerJust don't expect the next great epic. [Aug 2005, p.83]
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Riviera is extremely bland. There are a lot of pleasing elements like the artwork and audio, but it cripples a sense of freedom and feels altogether too straightforward.
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For all the innovation in Riviera: The Promised Land, it still plays out like a standard RPG. Sure the developers mixed things up--and that's a good thing--but they left in all the excruciatingly dull parts, and that's not so good.
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A great experience for a niche crowd, but you'll just have to figure out for yourself whether or not you're part of that niche.
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netjakThey tried to cram too many unusual features into the game, and though each is interesting and has potential individually, the resulting hodgepodge is no better than the average RPG.
Awards & Rankings
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13
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9
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#9 Most Discussed Game Boy Advance Game of 2005
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25
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#25 Most Shared Game Boy Advance Game of 2005
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User score distribution:
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Positive: 25 out of 29
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Mixed: 2 out of 29
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Negative: 2 out of 29
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VampiricSJul 18, 2005
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May 23, 2023
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NMFeb 16, 2007Just an absolute awesome game, the best rpg game I think there is on GBA and possibly PSP in future.