Oddworld: Munch's Oddysee
Game Boy Advance- Publisher: THQ
- Release Date: Sep 24, 2003
- Also On: iPhone/iPad, PC
Summary:
Munch, the Gabbit with "odditude," and his sidekick Abe lead an off-beat revolution to save the world. With their sacred land in jeopardy of being destroyed by the greedy Glukkons, Munch and Abe team up to teach those rascals a lesson by using their chanting prowess to control the enemy, arming themselves with wacky weapons, and acquiring power-ups for extra boosts. You can switch between Munch and Abe at anytime to utilize each character's unique abilities and access certain areas.
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| Rating: | E |
|---|---|
| Developer: | Art |
| Genre(s): | Action, Platformer, 2D |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Fantasy Violence |
| Cast | Credit |
|---|---|
| Peter Andrew | Technical Director |
| Jeff Smith | Art Director |
| Tsutomu Fuzawa | Music Composer |
| Kazuaki Hanada | Programmer |
| Kinuko Nagasato | Designer |
| Mitsunori Takemoto | Lead Programmer |
| Shinji Nishiyama | Designer |
| Tsuyoshi Yagi | Programmer |
| Hiroyuki Otsuki | Programmer |
| Toyoharu Moriyama | Planner |
| Koichi Sakagami | Programmer |
| Kiyoi Shimura | Designer |
| Yusuke Hata | Programmer |
| Kouji Iida | Programmer |
| William Beaman | Project Manager |
| Sean C. Heffron | Creative Manager |
| Tamami Odour | Translator |
| Duncan Scott Kershaw | Director, Project Management |
| Philip Holt | Vice President - Product Development |
| Renee Metzler | Producer |
| Jeff Holzhauer | Program Manager |
| Chuck Frizelle | Lead Product Manager |
| Tomoyuki Watanabe | Designer |
| Nobuki Satoh | Designer |
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