Mega Man Battle Network 6 Cybeast Falzar
Game Boy Advance- Publisher: Capcom
- Release Date: Jun 13, 2006
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After MMBN4 and MMBN5 which used different formulas than the older ones, MMBN6 goes back to a more traditional MMBN game system. The only big "gimmick" in this game is the evil spirit sections, and they are taken care of fast.
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Nintendo PowerDespite there being some room for improvement, I have no problem calling Mega Man Battle Network 6 the series' best entry yet. [Aug 2006, p.86]
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The graphics reek of four years ago, and animation is horrible.
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Mega Man Battle Network 6 still has its underlying concepts straight, but can't quite shake off that sixth-game curse, which means it doesn't quite deserve that last tenth of a point.
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For anyone that poured their heart into any of the last two or three games, however, Mega Man Battle Network 6 definitely comes across as been there, done that.
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Game InformerFans will no doubt ennjoy it, but if you never got into the series there's no reason to start now. [Aug 2006, p.93]
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Those who have played the games up to now and are somehow not burnt out on the gameplay could have some fun with what Capcom has put together here.
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If you've never seen the allure of the Mega Man Battle Network series, this latest installment isn't going to win you over. Even if you are a fan, the heavy sense of déjà vu might have you feeling a little apathetic by now.
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When playing through Battle Network 6 we couldn't help but feel like we've already collected this chip, fought that fight and tracked down that meaningless item countless times. We've "been there, done that" five times already and veterans of the series will undoubtedly feel the same way.
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Slightly better than your average game that comes with an unintentionally comedic story. It's no shock that MMBN6 isn't trying to win over new fans, and on a system all but dead there isn't much need to innovate. It is what it is and fans of the series who aren't sick of the formula yet will love it.
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This series needs to get an overhaul bad. I think the developers have done just about everything they can with Lan at this time and they need to think of a new direction to take this game.
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Without the story, all your venturing through the game would be for naught. It's the redeeming quality that makes the back-and-forth, to-and-fro quests, the battles every five feet, and the unaltered appearance worth wading through. It's just something that you'll really have to want to do.
Awards & Rankings
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19
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7
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#7 Most Discussed Game Boy Advance Game of 2006
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8
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#8 Most Shared Game Boy Advance Game of 2006
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User score distribution:
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Positive: 23 out of 38
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Mixed: 6 out of 38
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Negative: 9 out of 38
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Jul 21, 2016
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Aug 6, 2015
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Jun 19, 2012