Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 33 out of 38
  2. Negative: 0 out of 38
Buy Now
Buy on
  1. 70
    Advance Tour offers much more in terms of longevity and variety than "Toadstool Tour" did, but on the other hand, doesn't do it quite as slickly.
  2. Gamestyle found itself continually muttering "one more round" despite having completed our fifth one in a row. If it can make golf interesting, it must be doing something right.
  3. games(TM)
    70
    As both a companion to the Cube version – with which the game links up – and a standalone game, Advance Tour has more than enough to keep you satisfied. [Sept 2004, p.121]
  4. Did you get a chance to play "Mario Golf: Toadstool Tour" on the GameCube? If you liked that game, prepare to fall in love with this one.
  5. Edge Magazine
    60
    Stuffed with extra modes, supporting character upload to GC Toadstool Tour and bundled with a wireless adapter, Advance Tour is great value, but it's also rather clumsy and bland. Only in the minigames, when Mario and company show up both in person and in spirit … does it really find a life of its own. [July 2004, p.109]

Awards & Rankings

3
25
#25 Most Discussed Game Boy Advance Game of 2004
35
#35 Most Shared Game Boy Advance Game of 2004
User Score
8.5

Generally favorable reviews- based on 23 Ratings

User score distribution:
  1. Positive: 17 out of 23
  2. Negative: 1 out of 23
  1. Sep 1, 2022
    9
    This game exact is exactly what I'm looking for.

    They only downfall that I have about the game are the RPG elements, where you have to go
    This game exact is exactly what I'm looking for.

    They only downfall that I have about the game are the RPG elements, where you have to go through the whole map and carry on through the dialogue with the many background characters, before you start a golf match or a training session or whatnot.
    Full Review »
  2. Jun 5, 2022
    4
    Major improvement over the Mario Golf GBC game, but suffers from using the Mario Golf: Toadstool Tour controls. Double Battles areMajor improvement over the Mario Golf GBC game, but suffers from using the Mario Golf: Toadstool Tour controls. Double Battles are exceptionally awful as your Partner becomes a massive liability holding you back. The game becomes super broken with ultra long hitting clubs, making an Albatrosss/Double Eagle far easier to get than a Hole in One in the exact polar opposite to Mario Golf GBC and real life. Great soundtrack and story, but the controls and super broken ultra long range clubs hurt the final score massively. Full Review »
  3. Jul 25, 2020
    10
    Nintendo at its best. So much content for a golf game! And it's a lot of fun