Fortress
Game Boy Advance- Publisher: Majesco Games
- Release Date: Aug 13, 2001
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- Critic score
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- By date
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Its a cute and solidly built game whose only downfall is that it may not appease a long-term appetite for many gamers.
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Freaky and entertaining, yet you'll note nowhere on that list can "addictive" be found.
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Simply put, the graphics are disappointing.
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A competitive puzzle-strategy game that answers the question, "What if Tetris were a battlefield?"
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Game InformerFortress is basically a good idea that got a bit fouled in the execution. [Nov 2001, p.131]
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The game is missing so many gameplay necessities that it's difficult to recommend the game beyond the "borrow from a friend" level.
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Although this game is influenced by two outstanding titles, the end result isn't so hot.
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Pocket GamesFun in spurts, but there's no way you'll play it for months on end. [Winter 2001, p.51]
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Barely on par with your average "Tetris" clone.
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The problem with the game, aside from the derivative gameplay, is that the computer is way too competent, and can build faster.
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A tutorial is ABSOLUTELY necessary for a game of this type, and I really am flabbergasted that there isn't one.
Awards & Rankings
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47
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42
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#42 Most Discussed Game Boy Advance Game of 2001
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9
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#9 Most Shared Game Boy Advance Game of 2001
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User score distribution:
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Positive: 6 out of 7
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Mixed: 0 out of 7
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Negative: 1 out of 7
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NajinJ.Mar 8, 2006