Dragon Ball Z: The Legacy of Goku
Game Boy Advance- Publisher: Infogrames
- Release Date: May 14, 2002
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- Critic score
- Publication
- By date
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I was frustrated by its slow, aggravating gameplay, but I still enjoyed it enough to keep playing and I hated to see it end.
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The story should rekindle your fondness for the series, since you're basically replaying through the same storyline as the cartoon.
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It seems like half of the enemies cant hurt you while the other half can kill you instantly, which means repeated saving and loading until you get used to the battle system.
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With a combination of repetitive tasks, mundane fighting, and the fact that the game only takes five hours to beat, Legacy of Goku is not a game, it is an insult to the fans.
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The game's biggest flaw: it doesn't capture the essence of the anime series.
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Electronic Gaming MonthlyBattling enemies is both frustrating and boring thanks to touchy hit detection and extremely repetitive fights. [June 2002, p.122]
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Short, easy, and lacking in imagination.
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Nintendo PowerIt's fairly basic RPG gaming, but it's got the fine details that'll please fans of the show. [May 2002, p.142]
Awards & Rankings
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97
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12
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#12 Most Discussed Game Boy Advance Game of 2002
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12
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#12 Most Shared Game Boy Advance Game of 2002
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User score distribution:
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Positive: 18 out of 40
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Mixed: 11 out of 40
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Negative: 11 out of 40
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Mar 29, 2017
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Jul 10, 2023
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Oct 4, 2013