Dragon Ball Z: Buu's Fury
Game Boy Advance- Publisher: Atari
- Release Date: Sep 14, 2004
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It is not as deep as a normal RPG, but its still a pretty good game.
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The game is ridiculously easy, but proves to be extraordinarily addictive.
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Great action-RPG elements and beautiful graphics will keep you glued to the screen from start to finish.
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With a superb story, Fusion characters, a killer soundtrack, and a decent (albeit repetitive) combat system, Buu's Fury lets the series go out with a bang. The game does a great job of packing nearly 100 DBZ episodes into a 20-25 hour game.
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Nintendo PowerAlthough casual DBZ fans may not understand all of the story references, they will enjoy the great gameplay and the chance to battle Buu's Fury players. [Nov 2004, p.132]
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There will be plenty of people out there that will eat this title up, and just as many people scratching their heads as they don't know what is going on.
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A solid, but not mind-blowing game. I had fun with the title, despite very little prior knowledge about the series.
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How much you enjoy Buus Fury will depend entirely on how much you enjoy Dragon Ball Z. Although too easy a game, it is still an enjoyable RPG through the DBZ storyline for big fans.
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Fans of the game series will feel right at home, as will fans of the show. Unfortunately, it doesnt seem much was added since the last game.
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For anyone looking for an adventure that offers up a little more than a few easy tasks peppered with incredibly easy brawler combat across about a dozen hours of gameplay, Buu's Fury definitely lacks.
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But those wanting an action/adventure game that offers all the elements needed to create the perfect adventure title will be sadly disappointed.
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The small problems that have been apparent throughout the series are still intact, along with a couple of new quirks that make the game overly easy. Even so, Buu's Fury is still a decent game for Dragon Ball Z fans.
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It is actually short and easy enough that a two-day rental will probably be all youll need to blow through it.
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The graphics and sounds don't help too much in keeping the excitement going - you may have to make up for it with a bit of imagination. [Nov 2004, p.130]
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Cheat Code CentralThe controls are very responsive and combined with your superior strength in the single-player mode, makes it feel as though you're playing with some serious cheat codes up your butt.
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The gameplay is very easy, so if you're looking for a challenge, this is one of the last games you should consider while GBA shopping.
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Game InformerThe scope of this title covers the final third of the Legacy of Goku storyline, but it does so in splotchy, episodic segments relying on the most generic "walk around, talk to people, and fight things" formula. [Oct 2004, p.147]
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A near-perfect example of wasted potential. The developers fine tuned the game's combat by including better collision detection, the ability to switch in and out of different characters, and a new block button. Sadly all of this does little when the characters are painfully similar, and each are so powerful that they can more or less walk through anything in their way by the player simply pressing the A button repeatedly.
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What ends up happening is that you'll just punch and kick your way through the game. Sure, you'll change characters and gain access to new special moves, but it's still the same thing over and over. Punch, kick, block. Rinse, lather, repeat.
Awards & Rankings
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60
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8
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#8 Most Discussed Game Boy Advance Game of 2004
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15
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#15 Most Shared Game Boy Advance Game of 2004
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User score distribution:
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Positive: 55 out of 67
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Mixed: 6 out of 67
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Negative: 6 out of 67
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