Buffy the Vampire Slayer: Wrath of the Darkhul King
Game Boy Advance- Publisher: THQ
- Release Date: Jun 24, 2003
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There isn't a single original or inspired moment in any of the game's 16 levels...The level design is so pathetic that the game first recycles a background tile set from Level 1 in Level 3!
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Game InformerIn a game, you need a control scheme that makes sense and works. Buffy's doesn't. At all... Try as I might, there's nothing that I can compliment or even remotely endorse in this game. [Sept 2003, p.126]
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Teenhood merely as drab and awkward survival.
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The collision detection in the combat engine is a bit wonky since some punches connect but others don't...and it's not exactly fun to miss stabbing someone in the chest by only a pixel or two when they're down on the ground.
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With its anemic presentation, difficult jumps, and random and completely obscure puzzles, it's tough to enjoy everything else Buffy has to offer.
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Cheat Code CentralUn-challenging, un-fun, easy to beat and way too short. Its such a boring game that the only saving grace is that its mercifully short.
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A generic and frustrating side scroller that could have been much better had it spent a few more weeks in development. Likewise, more work should have gone into tying the game into the television show.
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Pocket GamesAdd in the poorly executed control scheme, muddy graphics, tinny sound and less than five hours of gameplay, and you're looking at a game that simply doesn't justify the price of admission. [Fall 2003, p.43]
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I can't think of a single positive thing to say about Buffy. It's boring, unoriginal, ugly, takes only an hour or so to finish, and falls far short of the mark. Even if you're a hardcore Buffy fan, I wouldn't recommend this sorry excuse for a game to you.
Awards & Rankings
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96
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77
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#77 Most Discussed Game Boy Advance Game of 2003
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User score distribution:
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Positive: 5 out of 11
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Mixed: 4 out of 11
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Negative: 2 out of 11
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RurikJ.May 6, 2004
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GilbertMulroneycakesInConversationJul 17, 2003