Banjo-Kazooie: Grunty's Revenge
Game Boy Advance- Publisher: THQ
- Release Date: Sep 10, 2003
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As good as the skeleton may be, the substance just isn't there.
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A bad thing about the enemies though is that while they do change from world to world, they are still limited with the total number of 14 enemies being seen and there also being a few types of enemies that are seen in every world.
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It isn't an outright revolutionary game but it has a lot of charm. The vibrant graphics and animations really spruced up the presentation of the title. Younger players will find the quaint story attractive.
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Nintendo PowerAlthough the straight-on overhead view makes it difficult to judge the height of platforms, the overall game play is fast-paced and enjoyable. [Dec 2003, p.148]
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Like "Wario World" before it, Banjo Kazooie on the GBA burns ever so brightly during the entire game because it has the class and quality about it in design, gameplay and aesthetics. It is just a pity that it burns ever so shortly as a result.
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It has crisp sound, good graphics, and an ok game to play. The game will be good for a month, but unless you're a hardcore fan of the BK series, you might wanna pass.
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Cheat Code CentralNo multi-player, recycled levels and a relatively short game by any standards is reason enough not to own this game.
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netjakMay not be the best Banjo Kazooie, nor is it very long, but it's sure to be enjoyed by BK fans and any person who is looking for a fun little game to play on their GBAs. If you didn't like the first two games, then chances are you won't like Grunty's Revenge.
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While Banjo and Kazooie have a healthy variety of moves and attacks, the short nature of the quest combined with the almost obsessive-compulsive focus on grabbing items means that players will hardly get a chance to enjoy what the characters can do.
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Generally a good game by Advance standards, but practically all of the series' charm and sophistication is lost without complete use of the third dimension.
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For those few short hours the title doesn't really involve much more than collecting, leaping and basic problem solving. The plot doesn't interfere much, and as such the time travel element that could have been used to good effect is cast aside as just another excuse for all Banjo's hard work.
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Banjo-Kazooie: Grunty's Revenge answers the very question that it poses: N64 into GBA doesn't fit.
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Game InformerThe isometric view means that you can frequently get stuck behind things or die because you misjudged distance and/or height. [Nov 2003, p.177]
Awards & Rankings
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16
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#16 Most Discussed Game Boy Advance Game of 2003
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User score distribution:
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Positive: 28 out of 36
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Mixed: 5 out of 36
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Negative: 3 out of 36
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JhonnyV.Dec 13, 2003It's a pretty good game..It has some flaws that i spotted but most of all it good.
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MooseOnthelooseNov 3, 2003BRILLIANT! Has the feel of the N64 games, some of the best graphics on the GBA, and heaps of gameplay.
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Aug 5, 2023Wow I was really impressed! The grafics are nice and you got the feel of the N64 Banjos. It's really fun but sadly little bit short.