• Publisher: THQ
  • Release Date: Sep 10, 2003
Metascore
69

Mixed or average reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 21
  2. Negative: 1 out of 21
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  1. As good as the skeleton may be, the substance just isn't there.
  2. 74
    A bad thing about the enemies though is that while they do change from world to world, they are still limited with the total number of 14 enemies being seen and there also being a few types of enemies that are seen in every world.
  3. It isn't an outright revolutionary game but it has a lot of charm. The vibrant graphics and animations really spruced up the presentation of the title. Younger players will find the quaint story attractive.
  4. Nintendo Power
    72
    Although the straight-on overhead view makes it difficult to judge the height of platforms, the overall game play is fast-paced and enjoyable. [Dec 2003, p.148]
  5. 70
    Like "Wario World" before it, Banjo Kazooie on the GBA burns ever so brightly during the entire game because it has the class and quality about it in design, gameplay and aesthetics. It is just a pity that it burns ever so shortly as a result.
  6. It has crisp sound, good graphics, and an ok game to play. The game will be good for a month, but unless you're a hardcore fan of the BK series, you might wanna pass.
  7. Cheat Code Central
    70
    No multi-player, recycled levels and a relatively short game by any standards is reason enough not to own this game.
  8. netjak
    69
    May not be the best Banjo Kazooie, nor is it very long, but it's sure to be enjoyed by BK fans and any person who is looking for a fun little game to play on their GBAs. If you didn't like the first two games, then chances are you won't like Grunty's Revenge.
  9. While Banjo and Kazooie have a healthy variety of moves and attacks, the short nature of the quest combined with the almost obsessive-compulsive focus on grabbing items means that players will hardly get a chance to enjoy what the characters can do.
  10. Generally a good game by Advance standards, but practically all of the series' charm and sophistication is lost without complete use of the third dimension.
  11. For those few short hours the title doesn't really involve much more than collecting, leaping and basic problem solving. The plot doesn't interfere much, and as such the time travel element that could have been used to good effect is cast aside as just another excuse for all Banjo's hard work.
  12. Banjo-Kazooie: Grunty's Revenge answers the very question that it poses: N64 into GBA doesn't fit.
  13. Game Informer
    53
    The isometric view means that you can frequently get stuck behind things or die because you misjudged distance and/or height. [Nov 2003, p.177]

Awards & Rankings

55
16
#16 Most Discussed Game Boy Advance Game of 2003
User Score
7.9

Generally favorable reviews- based on 36 Ratings

User score distribution:
  1. Positive: 28 out of 36
  2. Negative: 3 out of 36
  1. JhonnyV.
    Dec 13, 2003
    8
    It's a pretty good game..It has some flaws that i spotted but most of all it good.
  2. MooseOntheloose
    Nov 3, 2003
    10
    BRILLIANT! Has the feel of the N64 games, some of the best graphics on the GBA, and heaps of gameplay.
  3. Aug 5, 2023
    10
    Wow I was really impressed! The grafics are nice and you got the feel of the N64 Banjos. It's really fun but sadly little bit short.