Aero the Acro-bat
Game Boy Advance- Publisher: Metro3D
- Release Date: May 14, 2002
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Game InformerHaving good graphics, excellent controls, creative gameplay with lots of circus staples (think water tanks and cannons), and genius character animation buts Aero into his own class of goodness. [Sept 2002, p.94]
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A blast to play. Even though the game is on the easy side, it still has enough challenge to keep the players coming back for more.
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Nintendo PowerThe peppy action/adventure is fun to clown around with. [July 2002, p.149]
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Play MagazineAero looks better than ever on the small screen, and this gameplay never gets old. [June 2002, p.69]
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just "good." Almost "great." But not quite "awesome."
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Quite a challenge to control, with his Sonic-style attacks, and many acrobatic skills.
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Although the first few levels may seem somewhat pointless, the game later spawns into a fairly diverse platforming experience.
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There is a bit of replay value, but you'll be less inclined to play it through more than twice.
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The graphics are good, the music is pretty good and the varied gameplay sets it apart from other games in the genre.
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Aero does provide a fun ride, albeit one youve taken many times before.
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Feels stale in this day and age. It does have a different feel, and holds up compared to a few of the platformers Ive seen on the system, so I do recommend it.
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Simple and forgettable.
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