Zoo Keeper
DS- Publisher: Ignition Entertainment
- Release Date: Jan 18, 2005
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With its intuitive interface and pile of options, Zoo Keeper is the best game of Bejeweled you'll ever play. And frankly, that should be all the recommendation you need.
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Quite possibly the most under rated DS game so far.
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While the gameplay may essentially be the same as the online flash version, which you’ll have no doubt tinkered with, the grip that Zoo Keeper has makes shelling out the money’s required more than worth it.
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Zookeeper is what a video game should be: easy to learn, hard to master.
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The gameplay found in Zoo Keeper is both simplistic and addictive.
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It's no stunner visually and the background music will drive you up the wall, but there's just something about its deceptively simple gameplay and excellent head-to-head mode that will keep you coming back again and again.
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Also the fact you can buy one copy of the game to play multiplayer will help to make this game popular.
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Don’t play this game unless you have the rest of the day to thrash out your anger on the small, cute zoo animals.
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Accessible to newcomers and seasoned gamers alike.
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It's so simple. Like most block puzzlers out there, your task is to match the colours into rows of three or four. But despite its rudimentary aim, it's ludicrously addictive. [NGC Pocket]
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games(TM)As simple and addictive a puzzle game as we’ve seen in recent years, Zoo Keeper’s transition onto a handheld platform like the DS couldn’t have been more of a success. Tetris for the next generation? It’s certainly a close call. [Apr 2005, p.94]
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When you look at Zoo Keeper strictly as a DS game and ignore the outside world, it's a great puzzle offering that looks nice and offers play that can be really habit-forming.
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Even for veterans, the addition of wireless two-player support and enhanced touch-screen control is just about worth the asking price.
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A quality puzzler for the DS. Furthermore, it's one of the few games out that makes legitimate use of the touch screen.
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The quick pick-up-and-play gameplay technicality will immediately pull you in. The cutesy graphics and sound set the game’s atmosphere nicely.
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Pretty addictive, and it will help rip away those long house in the car. The music could have been much better, but the game itself is very colorful and it has a Japanese look and feel to it.
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The dark horse of the DS launch, Zoo Keeper is a smart, endearing puzzler that can engulf hours at a time.
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Pocket GamesAt half the price it would be a must own. [Spring 2005, p.63]
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Charming, immersive and intuitive. Oh yes.
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The perfect vehicle to kick-off the new era of immediate, accurate control that the DS brings along with it; instantly open, as it is, to new and seasoned gamers alike.
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It gives you immediate fun; the 6-minute challenge is perfect for when you are waiting for someone. The return of old school scoreboard gives it replay value. It's just pure and simple, unadulterated fun.
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Frighteningly addictive.
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One additional factor that can’t be overlooked is the addictiveness of this game. Zoo Keeper has been in my DS for weeks now, and as much as I complain about the weight of the DS, or the similarities between Zoo Keeper and "Bejeweled," I don’t think I’m going to change it out for anything else that soon.
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It's not something you can play for weeks and weeks on end, but rather a game you can play for three minutes or three hours and still have a blast.
Awards & Rankings
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39
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#39 Most Discussed DS Game of 2005
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User score distribution:
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Positive: 9 out of 13
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Mixed: 3 out of 13
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Negative: 1 out of 13
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BlueFalconJan 7, 2007This is a puzzle game with lasting appeal. It plays similar to Meteos, but is less flashy and perhaps more challenging to start.
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ScottH.Dec 28, 2005Brilliant best and most addictive game on the ds worth every penny the game bejewled wanted to be!
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TonyG.Nov 9, 2005Great little puzzle game, way more fun than meteos!!!