Metascore
55

Mixed or average reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 27
  2. Negative: 3 out of 27
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  1. A game with a lot of promise--it just doesn't deliver. For puzzler fans, this game isn't even worth playing at a friend's house.
  2. Just too simple for its own good, proving that a fancy presentation isn’t necessarily sufficient to overcome an inherent lack of depth.
  3. Trioncube just doesn’t have the gameplay to back up a rather soulful, fun, charming and bizarre cast of characters.

Awards & Rankings

77
#77 Most Shared DS Game of 2007
User Score
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No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 1 out of 3
  2. Negative: 1 out of 3
  1. Nov 25, 2019
    9
    I just lost my copy of TrionCube, and immediately bought a replacement copy. I'm surprised to see such low critic reviews, but thenI just lost my copy of TrionCube, and immediately bought a replacement copy. I'm surprised to see such low critic reviews, but then technically they're correct. The story mode is easily beaten, and the gameplay is generally simple, not much to interest the hardcore tetris enthusiast. But the endless mode provides an evil ramping challenge that I just don't seem to get tired of. It's really a different vibe than tetris: the goal is to keep the chain going until the whole screen is filled. While on the surface it seems like there's no pressure to go fast, in endless mode you have to bank timer to get past the "cruel drop" zones, so really you go full-speed nonstop. Yes it's all the same thing, but in a "mindless trance" kind of way that's perfect for air travel.

    I somehow reached zone 70 in endless mode on a 12 hour plane trip, and have been unable to get much past 53 since. I consider TrionCube to be a must-have game, and it saddens me that a poor critic reviews on release seem to have made it disappear without fanfare.
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