- Publisher: Eidos Interactive
- Release Date: Nov 18, 2008
- Also On: PC, PlayStation 2, PlayStation 3, Xbox 360
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I wish there were other unlockables besides concept art (another problem shared with the console games), but at the end of the day, Tomb Raider: Underworld on the DS is a great game that any DS owner would be silly not to at least try.
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Official Nintendo Magazine UKThe game's so dark in places, it's almost unplayable if you don't have a lite. [Jan 2009, p.98]
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The game isn’t without its flaws and there are definite places where the game could use a good tweak or two, but in all this DS game is a solid and enjoyable Tomb Raider design.
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Nice face, shame about the legs. Despite some great locations and visuals Underworld's gameplay will feel a bit on the bland side for regular pocket gamers - the more casual crowd should love it, though.
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Pelit (Finland)A decent snack size platformer boosted with simplistic puzzles. [Mar 2009]
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Nintendo GamerA polished platformer with plenty of 'oooh' moments, but has ideas too big for its station. [Jan 2009, p.65]
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Tomb Raider Underworld is way a too easy ride on NDS, and a scrappy narration won't please Lara's fans; gameplay gets boring soon enough, and main characters portrayal isn't deep enough. Just for Tomb Raider's die-hard fans.
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Expect a few day’s play out of Underworld and little more. As in the real world, there’s no reason to raid a tomb that’s already been raided.
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Tomb Raider: Underworld is ultimately a competent but underwhelming platform game that has little to offer fans of the genre.
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