User Score
7.9

Generally favorable reviews- based on 626 Ratings

User score distribution:
  1. Negative: 51 out of 626
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  1. Sep 1, 2023
    9
    This game is full of lore and I liked it a lot. It's really enjoyable with Tricky and funny Dungeons, even if the movement System it's not that good. At least the things to do outside the main story aren't that much and they're also pretty useless, like obtaining the gems to power up spirits, even if their abilities are pretty hard to use well. A Bad thing is the Temple of the Ocean King,This game is full of lore and I liked it a lot. It's really enjoyable with Tricky and funny Dungeons, even if the movement System it's not that good. At least the things to do outside the main story aren't that much and they're also pretty useless, like obtaining the gems to power up spirits, even if their abilities are pretty hard to use well. A Bad thing is the Temple of the Ocean King, that requests to be redone everytime you walk inside (5/6 times).
    At least is a good game to have fun and spend some good time.
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  2. Aug 7, 2023
    9
    Un juego que se siente como una verdadera aventura, gran final, diseño de mazmorras, la mecánica del barco esta perfectamente puesta. Su mayor error es el templo del rey del mar, pero no está tan mal como se dice
  3. Jul 14, 2023
    9
    É um ótimo jogo, um bom exemplo da fórmula Wind Wake e tão divertido quanto, talvez um dia ele também ganhe um remake.
  4. Jun 9, 2023
    9
    My introduction into the zelda series. A very solid game that I still play regularly on my old DS.
  5. Jun 4, 2023
    7
    Zelda comes to the DS in the traditional RPG/arcade adventure hybrid format, complete with cel-shaded graphics and Saturday morning cartoon sensibilities. It does make good use of the stylus, although I for one prefer to be given the choice to use buttons as well...something that is not provided here. Clearly aimed more at younger players but older retro gamers are sure to get a kick outZelda comes to the DS in the traditional RPG/arcade adventure hybrid format, complete with cel-shaded graphics and Saturday morning cartoon sensibilities. It does make good use of the stylus, although I for one prefer to be given the choice to use buttons as well...something that is not provided here. Clearly aimed more at younger players but older retro gamers are sure to get a kick out of it too. Expand
  6. May 27, 2023
    10
    Jogo bacana muito divertido história e muito legal e incrível a trilha sonora
  7. Nov 7, 2022
    7
    A quien se le ocurrió la idea de hacer la mazmorra del rey del mar una y otra vez en modo cronómetro debió ser despedido de la empresa.
  8. Oct 8, 2022
    6
    I think most Zelda fans would agree that this is the weakest entry in the mainline series. The forced touch controls are unnecessary, cumbersome, slow, and uncomfortable, which makes them especially badly-suited for heated combat situations, precise platforming, and long play-sessions (all of this could have simply been avoided with an optional button control scheme). The sailing/overworldI think most Zelda fans would agree that this is the weakest entry in the mainline series. The forced touch controls are unnecessary, cumbersome, slow, and uncomfortable, which makes them especially badly-suited for heated combat situations, precise platforming, and long play-sessions (all of this could have simply been avoided with an optional button control scheme). The sailing/overworld part hasn't really been improved a whole lot from Wind Waker; it's still boring, slow, and there is still very little to actually do for you on the ocean besides waiting to arrive at your next destination (especially since you're not even directly controlling your ship anymore, instead just drawing a route on your map that the boat automatically follows because WE GOT TO HAVE TOUCH CONTROLS EVERYWHERE). The story isn't exactly going to knock you off your feet either and neither is its presentation, which almost entirely consists of characters just standing around and talking to each other, there is very little actually happening.

    The worst thing (apart from the control scheme), though, is the godd*mn Temple of the Ocean King, which may just be the worst set of ideas ever implemented in a Zelda title and by itself takes the game down 1 additional point for me.

    The redeeming factors are all the usual Zelda stuff, you know, a sense of adventure, cool puzzles, a satsfying and addictive sense of progression etc. Although one area where Zelda usually shines is also somewhat lacking, and that is THE MUSIC. The "standard island" loop (calling it a song would be vastly overstating it) is very, very lackluster and short and being forced to hear it all the time when exploring an island honestly just makes me want to turn the sound off.
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  9. Jul 29, 2022
    8
    Innininninininiinninininnininininininininijinininininininiininninkknknkniinininininininininnininiinininininnin
  10. Jul 28, 2022
    9
    Doing something on the touch screen, communicating with the microphone. Drawing various motifs on the tablets. Marking your destinations on the map and taking notes. Enjoyable fighting mechanics. If I compare it to Wind Waker. I think there was better world design. But the dungeons were a bit weak, could be better. It's the same with puzzles. Overall I had a lot of fun, the story andDoing something on the touch screen, communicating with the microphone. Drawing various motifs on the tablets. Marking your destinations on the map and taking notes. Enjoyable fighting mechanics. If I compare it to Wind Waker. I think there was better world design. But the dungeons were a bit weak, could be better. It's the same with puzzles. Overall I had a lot of fun, the story and characters were also good. It was a game where I had a very good time. Expand
  11. Jul 1, 2022
    10
    A good zelda but with a very difficult mechanics other than that the game is very good
  12. Feb 28, 2022
    8
    Empezaré por lo malo:
    La música, ya que en casi todo el juego se repiten los mismos 3 tracks: el de las cuevas, el de los templos y el de "isla despoblada" por así decirlo. 3 tracks muy repetitivos y desinspirados, aunque el juego sí que tiene algún tema chulo, como el de Linebeck.
    Los gráficos: no han envejecido muy bien, me parece que si lo hubiesen hecho en 2D sería mucho más
    Empezaré por lo malo:
    La música, ya que en casi todo el juego se repiten los mismos 3 tracks: el de las cuevas, el de los templos y el de "isla despoblada" por así decirlo. 3 tracks muy repetitivos y desinspirados, aunque el juego sí que tiene algún tema chulo, como el de Linebeck.
    Los gráficos: no han envejecido muy bien, me parece que si lo hubiesen hecho en 2D sería mucho más agradable a la vista, aunque no me parece del todo mala decisión hacerlos en 3D, ya que el 2D podría dar lugar a confusiones con la profundidad, cosa que he notado recientemente jugando a The Minish Cap y Mario y Luigi: Compañeros en el tiempo, y en 3D se puede seguir más fielmente el estilo artístico de Wind Waker, juego del que este es secuela.
    Mapas del tesoro y piezas del barco: Por el juego hay repartidos varios mapas del tesoro ocultos que te marcan sitios en el mar donde hay tesoros. Esos tesoros suelen ser piezas de barco. El problema es que el contenido del cofre es aleatorio, y te pueden salir piezas repetidas, por lo que se hace muy complicado conseguirlas todas. Creo que había otras formas de conseguir piezas pero también eran aleatorias. Otro problema que tengo con los tesoros es que los minijuegos de la grúa se repiten con mucha frecuencia.
    Texto: En las cajas de texto no se indica qué personaje está hablando. Normalmente la cámara apunta al personaje que habla, pero no siempre es así, lo que hace difícil saber quién dice lo que pone en el texto.
    Ahora diré las cosas buenas:
    Uso de la pantalla táctil: La pantalla táctil se usa para todo en este juego, cosa que a algunas personas no les gusta, pero no es mi caso. Se usa para moverse, atacar, usar objetos, y, lo que más me gusta, dibujar en el mapa. Es una función que se usa en muchos puzles a lo largo del juego y me parece genial. Después de jugar a este juego lo echaba en falta en el resto de juegos, y me decepcionó el poco uso que se hizo de esta función en la secuela, Spirit Tracks.
    Barco: El mar, si bien pequeño, tiene unos cuantos secretos escondidos: islas con minijuegos, barcos en los que encontraremos otros personajes, y, como ya he mencionado, tesoros. Me gusta ese sentimiento de libertad que te da poder ir por donde quieras con el barco, cosa que la secuela no logro conseguir. La única pega que le veo es que tengas que marcar el camino del barco en la pantalla táctil, lo que hace el combate contra enemigos un sufrimiento. Es el único uso de la pantalla táctil en este juego que no me gusta.
    Minijuegos: son entretenidos, divertidos y complicados, y tienen buenas recompensas.

    Es un juego que disfruté mucho, y, aunque esté visto como uno de los peores The Legend of Zelda, es uno de mis favoritos.
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  13. Feb 8, 2022
    3
    Had to rate this game very poorly because it frustrated me way more than anything. The touch controls were a terrible idea to begin with and often didn't work the way they were intended. Some of the items and puzzles using the touch screen were interesting ideas but they ultimately weren't worth it. Should have gone with a more straight forward Zelda title. Sailing was not relaxing, justHad to rate this game very poorly because it frustrated me way more than anything. The touch controls were a terrible idea to begin with and often didn't work the way they were intended. Some of the items and puzzles using the touch screen were interesting ideas but they ultimately weren't worth it. Should have gone with a more straight forward Zelda title. Sailing was not relaxing, just annoying because you needed to watch out for enemies and random crap to jump over. I suppose they did it to make sailing more interesting, but moving the camera with the touch controls are atrocious so it had the opposite effect. The Temple of the Ocean King also made me miserable up until the 6th and final visit, what were they thinking? They were obviously just padding out the playtime with repetitive and tedious nonsense. A shorter and sweeter game would have been more welcomed. Just poor design all around, mistakes and ridiculous choices a student in a community college game design course wouldn't make. Apparently Nintendo agrees with me because they haven't let Daiki Iwamoto direct another new project, he's stuck directing remasters. In other words, games that have already been made so he can't possibly mess it up. He probably only got to where he was because he's been at the company so long. Expand
  14. Feb 4, 2022
    7
    A totally competent Zelda sequel that certainly fits the handheld mold for better and worse, having lower stakes than its home-console predecessor "The Wind Waker" but also some moments that are worthy of its series title.
  15. Jan 11, 2022
    9
    Phantom Hourglass is the best exemple of what the DS can do. Graphically, it's just what you'd expect The Wind Waker would have looked like if it came out one generation prior to the GameCube. The controls are perfect, and I mean, PERFECT. Everything responds with such precision to your own movements that if you fail at doing something, it's always your fault, not the game's. The story isPhantom Hourglass is the best exemple of what the DS can do. Graphically, it's just what you'd expect The Wind Waker would have looked like if it came out one generation prior to the GameCube. The controls are perfect, and I mean, PERFECT. Everything responds with such precision to your own movements that if you fail at doing something, it's always your fault, not the game's. The story is captivating and the characters lovable. The soundtrack is also stellar, alway pumps me up for whatever task is required of me. This is easily my favourite Nintendo DS game, although it can be a bit easy at times. People usually complain about that one dungeon you need to go back to several times, but each time you go there, you can clear it's floors much faster than the previous time, granted you use your brain and items effectively. Which reminds me, the items, the selection is also pretty good this time around. Now, navigating the sea. I think it's a little better than in TWW since it's smaller and more ennemies appear, keeping you busier. Since your boat this time has an engine too, you don't need to change the wind's direction all the time. There are several unique ilsands to explore, many optional. You can focus on the story and beat the game relatively quickly but exploration is so much fun in this game and rewarding. Anyone who loves Zelda and/OR the DS should at least give this game a try, it's truly a work of art. Expand
  16. Dec 9, 2021
    0
    Este juego es una puta mierda por no decir basura, basicamente, el juego es demasiado complicado, a mi me gusta lo complicado pero lo complicado llevado a lo extremo no me gusta, ademas, los controles son tmb una puta mierda, pq tienes q estar todo el santisimo juego moviendote con el lapiz tactil, los botones, la gran mayoria son totalmente inutiles, en conclusion, no entiendo pq tieneEste juego es una puta mierda por no decir basura, basicamente, el juego es demasiado complicado, a mi me gusta lo complicado pero lo complicado llevado a lo extremo no me gusta, ademas, los controles son tmb una puta mierda, pq tienes q estar todo el santisimo juego moviendote con el lapiz tactil, los botones, la gran mayoria son totalmente inutiles, en conclusion, no entiendo pq tiene must-play siendo lo mierda q es, y Spirit Tracks en cambio era mas facil y las mecanicas nuevas tmb eran mejores comparados a la mierda esta, le doy 0 por no poder darle -50 Expand
  17. Oct 17, 2021
    8
    If you remove the repetitive end-game dungeon that jolts you and the awfully long final boss, the game will be 10/10
  18. Oct 1, 2021
    5
    It really upsets me to put such a review on a Zelda opus, but everything is so unbalanced here and the (most of the time) clever stylus controls can't compensate that on its own. Even given the hardware age, the game is not pretty, stylus controls are well thought except that it weighs you down in intense fights which can become frustrating. Intense fights by the way are rare and so theIt really upsets me to put such a review on a Zelda opus, but everything is so unbalanced here and the (most of the time) clever stylus controls can't compensate that on its own. Even given the hardware age, the game is not pretty, stylus controls are well thought except that it weighs you down in intense fights which can become frustrating. Intense fights by the way are rare and so the overall game is too easy. A feeling of easiness which is heavily contrasted by this awful central dungeon setup which you need to start all over again and again : excessively frustrating. And finally, the whole story/ universe feel so bland.. Some good ideas but without the usual neatness level of development/ finishing of the saga. I wait more from a Zelda opus, and moreover from the Windwaker "sequel". Expand
  19. Jul 15, 2021
    8
    Phantom Hourglass is not the best entry in Zelda series but,in general, it still remains a Zelda and it's an enjoyable one. The story is ok,the dungeons aren't very difficult but the gameplay with stylus is a fun way to play by my opinion. The game has incredible soundtrack though. It's definetely one of the best DS games though. Highly recommend it.
  20. Jun 5, 2021
    10
    เกมส์โคตรสนุก การใช้ปากกาในการควมคุม มันส้รางสรรค์มากๆ วิธีหาทางไปต่อ Puzzle ต่างๆ ไอเดียบรรเจิดมากๆ
  21. Mar 2, 2021
    6
    This game has decent parts but overall it's kind of a disappointment. It's way too easy and the sailing is still lame, I prefer my Zelda games on land. There's a gimmick with the "main temple" that makes you redo the dungeon a 100 times throughout the game, while it gets deeper everytime. That's just annoying.
  22. Jan 21, 2021
    10
    The sea atmosphere is just incredibly beautiful and i liked sailing on the boat to other islands and the use of stylus in this game is total fun once you get used to it and it is very useful to use it on the map to mark a location or to draw a path or use it to solve puzzles ect. This is a very remarkable title on the DS
  23. Oct 20, 2020
    3
    I'm gonna keep it short and sweet. IT'S TRASH!!!!! I guess it isn't horrendously awful it's just a really bad game. I was excited to play this game. I mean it's the sequel to Wind Waker, a phenomenal game. Zelda is probably the greatest video game series ever, but this is a terrible excuse for a Zelda game. First off you have to use the stylus for EVERYTHING!!! That in itself is bad, butI'm gonna keep it short and sweet. IT'S TRASH!!!!! I guess it isn't horrendously awful it's just a really bad game. I was excited to play this game. I mean it's the sequel to Wind Waker, a phenomenal game. Zelda is probably the greatest video game series ever, but this is a terrible excuse for a Zelda game. First off you have to use the stylus for EVERYTHING!!! That in itself is bad, but the thing that makes this the worst game of the series is The Temple of the Ocean King. I didn't even finish the game because of this terrible dungeon. The fact that you have to keep coming back and doing the same puzzles you already did is bad enough, but what makes it even more horrendously awful is YOU'RE ON A VERY LIMITED TIME LIMIT!!!!!!! Everything else is just forgettable. Looking for islands and sailing has never been more boring. The dungeons are 6/10 at best. The bosses are 6/10 at best. The only thing I can say was at least good was Linebeck, and two pieces of music. Linebeck is a pretty cocky guy so when you see him cowering in fear, then right after taking the credit for something Link did was pretty funny. And the two pieces of music ''Linebecks theme'' and ''Island Life'' aren't anything to special, but they are pretty enjoyable pieces of Zelda music none the less. But the overall game is SO BORING, AND FRUSTRATING!!!!!! That is why I'm giving it a 3/10. Expand
  24. Sep 6, 2020
    7
    Indeed, as a Zelda game, it is rare that one say that a game is "bad" by most standards--and this holds true for that matter. Continuing the story of the Hero of Winds immediately following the incredible work that is Windwaker, Phantom Hourglass certainly continues to tell the legend we all love. And I did have a hard time putting the game down while playing admittedly. However, thisIndeed, as a Zelda game, it is rare that one say that a game is "bad" by most standards--and this holds true for that matter. Continuing the story of the Hero of Winds immediately following the incredible work that is Windwaker, Phantom Hourglass certainly continues to tell the legend we all love. And I did have a hard time putting the game down while playing admittedly. However, this Zelda game, standng amonst the other giants in the Zelda series, has a hard time living up to legend in some regards. While I truly and genuinely applaud Nintendo for doing something so bold with its touchscreen controls, I would retrospectively prefer to have the old school controls of most games in the genre. Truth be told, I did appreciate the approach for its uniqueness and still do, but sometimes playing this game was just a bit tedious and uncomfortable for me. With my arm contorted strangely trying to use my tiny stylus, meh. Also, as I'm sure its been said elsewhere in these reviews: Temple of the Ocean King. My goodness, Temple of the Ocean King. If there were any times in which I would have wanted to stop playing, its whenever I knew I had to return to the Temple of the Ocean King. I'm not sure if the developers did this as a way to demonstrate improved skill to the player, or to artifically increase play time, or to underscore something thematically. However, it was not needed. This was a chore time and time again and added to my annoyances of playing the game. Phantom Hourglass is ultimately a game I'm glad I've played and did enjoy the experience, but doubt I'll find any value in ever returning for a second playthrough. Expand
  25. Jul 30, 2020
    10
    This review contains spoilers, click expand to view. I have to say that this game has got catch me, i know that many people feel some dissapointed, because you have to repeat, some puzzles to advance the story (The Sea Temple), and i understand the complaints, but in my case not broken my game experience.

    I put 10, because i discorver a fantastic adventure, that i felt as own, plus the characters very charismatic (Linebeck is the best mate in all saga, Ciela is great, Tetra is good (Although Zelda in Spirit Tracks is better), and the secundaries work), plus playability, with Pokémon Ranger i think that it is the best games in using tactic control)

    The plot is very good, and you read the manga of this game, it gets thril you in some moments.

    I love this game and i recommed whatever playing.
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  26. Feb 26, 2020
    7
    Really critics? A 9?? How much does Nintendo pay for good reviews? Between this and Mario, I have never seen more blatant bias in any other franchises. This is the first Zelda game that I have played, but I’m really not clamoring to play any others. This is the mighty franchise that’s better than Final Fantasy? Get this kids’ version of Legolas out of here. This is mediocrity defined andReally critics? A 9?? How much does Nintendo pay for good reviews? Between this and Mario, I have never seen more blatant bias in any other franchises. This is the first Zelda game that I have played, but I’m really not clamoring to play any others. This is the mighty franchise that’s better than Final Fantasy? Get this kids’ version of Legolas out of here. This is mediocrity defined and the people that play it just don’t have the patience for real RPGs. It’s like this game is made for people who are glued to walkthroughs and just want to say they beat a game. I’m not a fan. Expand
  27. Oct 17, 2019
    5
    This game is pretty average. Below average for a game series as amazing as The Legend of Zelda. All of the gameplay is played with the stylus, microphone and at one point even closing the DS or putting it on sleep mode if you have a 2DS. This makes the combat quite boring as you just tap the enemy you want Link to hit and it got quite old quite fast for me. The story is pretty average tooThis game is pretty average. Below average for a game series as amazing as The Legend of Zelda. All of the gameplay is played with the stylus, microphone and at one point even closing the DS or putting it on sleep mode if you have a 2DS. This makes the combat quite boring as you just tap the enemy you want Link to hit and it got quite old quite fast for me. The story is pretty average too and the characters aren’t too engaging really. Linebeck is very annoying and even the spirits in this game are bland. The temple of the ocean king is visited way too many times and is recycled after every one or two dungeons, making the actual dungeons seem amazing when there kind of average too. The boomerang and bombchus are quite fun to use and the bosses can be interesting but that’s about it. I really wanted to like this game and I do but it’s definitely not Zelda standard. If you really want to play all Zelda games then fine go ahead and get it but otherwise I don’t think I’d really recommend this game in the Zelda series above others such as Majora’s Mask, Skyward Sword, Twilight Princess or even Zelda II: The Adventure of Link. Expand
  28. Aug 8, 2019
    5
    I like it! The dungeons are cool, good bossfights and the graphics are on top. But there are few things bothering me! The sailing is over the time quit boring since you just draw your route and watch your ship travel. And after the 4th time the Sea King Tempel isnt much fun any more. It was so bad that I stopped after 4th time and didnt play to the end. Good aspects but you could cut outI like it! The dungeons are cool, good bossfights and the graphics are on top. But there are few things bothering me! The sailing is over the time quit boring since you just draw your route and watch your ship travel. And after the 4th time the Sea King Tempel isnt much fun any more. It was so bad that I stopped after 4th time and didnt play to the end. Good aspects but you could cut out Se Kings Teample a little. 2 times are enough for one tempel! Expand
  29. Jul 29, 2019
    10
    At the end of 2018, I sat in my college dorm room wanting to relax after studying. The weekend was coming and I had some time to myself. I picked up the DS that I'd brought with me, but hadn't used yet since arriving at college. Upon looking through my game collection I came past Phantom Hourglass. This was a game I had gotten tripped up on as a kid, being that I was probably too young forAt the end of 2018, I sat in my college dorm room wanting to relax after studying. The weekend was coming and I had some time to myself. I picked up the DS that I'd brought with me, but hadn't used yet since arriving at college. Upon looking through my game collection I came past Phantom Hourglass. This was a game I had gotten tripped up on as a kid, being that I was probably too young for an adventure/puzzle game. I decided to give it a shot and see if my favorite franchise was as consistent on the DS as it always had been for home consoles, and boy was it ever.

    Before I continue, I will follow up on my past remarks. The Legend of Zelda is my favorite video game franchise, and thus I may have enjoyed the game more for the similarities and differences from its predecessors as well as follow up titles.

    The art style of the game is so childish and cute, yet right at the beginning of the game you are presented with a dark backstory. The dungeons in the game have ominous music and lighting, which makes everything so much more exciting. You begin to feel like a helpless kid, just as the main character is initially portrayed as. Then, it happens. You finish your first puzzles. You beat your first dungeon. All of a sudden, you aren't such a helpless kid anymore, you're an adventurer! You lose yourself within the game, which is constantly moving you along to new islands and throwing speed bumps in your adventure. The innocent art style and mood of the world always sticks around, and you begin to feel like it's your job to protect it. I've never become so engaged in the fun concepts of a DS game as I did with Phantom Hourglass.

    If you're finding yourself wanting to pick up a classic DS game for fun, Phantom Hourglass is a great pick, and may just pull you back to the handheld console for a bit.
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  30. Jul 15, 2018
    8
    This is the first Zelda game on DS platform. I have a mix feeling about this game. I like the new ways to play game, such as shouting to the console, drawing the line, and using the touch screen. Nintendo show us how to play a game without the controller, but I do not like it. This is an easy game among Zelda franchise by using the controller. However, Nintendo intends to show the playersThis is the first Zelda game on DS platform. I have a mix feeling about this game. I like the new ways to play game, such as shouting to the console, drawing the line, and using the touch screen. Nintendo show us how to play a game without the controller, but I do not like it. This is an easy game among Zelda franchise by using the controller. However, Nintendo intends to show the players how to play a game with two screens, so players need to use the lower screen all the time.
    This game takes the fully advantages of the console's technology.
    This game is accessible for newcomers, such as me. I think Zelda games are really hard, but this one is an easier one.
    The up screen can show you a full map of the current dungeon, which just like cheating. This is really convenient for me to locate where i am.
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  31. Apr 20, 2018
    2
    Horrible. My first Zelda game was a disgrace to the franchise.

    Pros:
    + Literally nothing except for introducing me to Zelda

    Cons:
    - Controls: Even Skyward Sword handles better than this trash.
    - Gameplay: Traveling in the overworld is REALLY boring.
    - Story: More barebones than BotW's.
    - Everything else

    Overall, Phantom Hourglass is SO laughably bad that it warrants a 2/10 from me.
  32. Mar 25, 2018
    8
    Not the best Zelda game however it does live up to the standard that you expect from this franchise, just in a different way. In the beginning I was not a huge fan of using the stylus but the more I played it the simpler the controls became. Story is ok and comedic at times. This game is also one of the easier Zelda games I have played
  33. Jan 10, 2018
    6
    This game was disgustingly disappointing in every way. Which is even more true when you think that this could have been an excellent sequel to Wind Waker.

    The controls are janky. You need to use the touch screen/stylus to move, use your boat, shoot with your cannons and it doesn't help that certain movements (attack movements particularly) are not responsive making it even more
    This game was disgustingly disappointing in every way. Which is even more true when you think that this could have been an excellent sequel to Wind Waker.

    The controls are janky. You need to use the touch screen/stylus to move, use your boat, shoot with your cannons and it doesn't help that certain movements (attack movements particularly) are not responsive making it even more horrendous. People may complain about the **** wiimote that is used by Zelda Skyward Sword, but they have clearly never played Phantom Hourglass (Or spirit Track).

    What I loved about Wind Waker which is not present on this game was the fact the ocean was calm which encourages exploration, but in Phantom Hourglass, you can't do jack **** without being bothered by enemies, I just want to stay on an island to gather money in those circumstances no kidding.

    But the worst must be the puzzles, in the main temple which has a health draining curse, there are puzzles everywhere and the temple even forces you to be quick (this is some strong timer wanking) and everytime you advance a little, you need to backtrack, HOW FRUSTRATING! This temple alone has the worst single puzzle in the ENTIRE franchise, at some point you will reach a room that you cannot leave with some sort of map and then you need to take your DS go to that thing and close it to complete the puzzle, not only it is NOT natural (it is a fourth wall breaking), but it is also said NOWHERE in the game that you should do that, not even a hint (maybe the fairy gave a hint, but it was so unhelpful) which forced me to watch a walkthrough and I swear that it NEVER happened to me before.

    It is the worst dungeon/temple in any Zelda game ever, even the water temple from OOT is better than that.

    Aesthetically, the game is good and the ost is as great as ever, but the gameplay sucks to the core.

    This is also because of this game that I never bought Spirit Tracks.
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  34. Mar 31, 2017
    10
    muy interesante propuesta de nintendo. la continuación de un importante juego de game cube adaptado a portátil y explotando todas las características de la doble pantalla. Muy conforme con este titulo.
  35. Mar 28, 2017
    0
    Maybe for a DS game, it's okay, but otherwise this game is awful. The touch screen controls make me roll into enemies when I wanted to hit them with my sword! ITS SO FRUSTRATING! Freaking garbage graphics don't help the game either. It's pretty short and the soundtrack made me want to commit suicide, almost. AND THAT STUPID PHANTOM HOURGLASS WHICH GIVES YOU A TIME LIMIT! Do yourself aMaybe for a DS game, it's okay, but otherwise this game is awful. The touch screen controls make me roll into enemies when I wanted to hit them with my sword! ITS SO FRUSTRATING! Freaking garbage graphics don't help the game either. It's pretty short and the soundtrack made me want to commit suicide, almost. AND THAT STUPID PHANTOM HOURGLASS WHICH GIVES YOU A TIME LIMIT! Do yourself a favour and don't play this game! At least spirit tracks had some fun dungeons... Expand
  36. Mar 14, 2017
    9
    Graphics - 10
    Music - 8
    Story - 8
    Gameplay - 9
    Content - 9
    Personal Fun - 10
    Difficulty - 7 .
  37. Feb 20, 2017
    3
    This game is the worst Zelda game ever made. The touchscreen controls are terrible and unlike in the Windwaker, sailing is boring as hell. The Phantom Hourglass is one of the most annoying items in the Zelda franchise, and yet the game is named after it. Most of the game is boring backtracking, while I believe backtracking in Skyward Sword was amazing, in Phantom Hourglass it just made me suffer.
  38. Nov 27, 2016
    9
    Так, саундтрек 8.5/10.Геймплей 10/10 . Cюжет простой но он не главное для игры этого жанра. Очень крутая игра, всем советую. Очень крутые головоломки. прекрасно 9/10
  39. Nov 13, 2016
    8
    Apparently this one takes place after Wind Waker, so I'd expect them to correct their mistake of not having the underwater area 51, but nope, they're still **** around. But they put the Sands of Time from Prince of Persia in it for some reason to make up for it and that's pretty alright. The illuminati has the Sands of Time confirmed, now if we can confirm that they have the real DeLorean,Apparently this one takes place after Wind Waker, so I'd expect them to correct their mistake of not having the underwater area 51, but nope, they're still **** around. But they put the Sands of Time from Prince of Persia in it for some reason to make up for it and that's pretty alright. The illuminati has the Sands of Time confirmed, now if we can confirm that they have the real DeLorean, we'll be set. Expand
  40. Jul 27, 2016
    10
    Phantom Hourglass may not be the most memorable or popular but the game is actually very amazing. The story, gameplay, controls, dungeons, and everything else is perfect!
  41. Jun 22, 2016
    10
    Nearly finished the game myself, but as for now, I can say it is so great, and even though I am playing it for the first time 9 years later, it feels so good.
    The new stylus based gameplay is very good, it's different, but it's great. The only con is that my wrist gets a little bit tired after some time playing it.
    The characters, the whole ghost-ship story and controls are amazing.
    Nearly finished the game myself, but as for now, I can say it is so great, and even though I am playing it for the first time 9 years later, it feels so good.
    The new stylus based gameplay is very good, it's different, but it's great. The only con is that my wrist gets a little bit tired after some time playing it.
    The characters, the whole ghost-ship story and controls are amazing. Would totally love to see a remaster of this game.
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  42. Jun 10, 2016
    10
    A wonderful experience from start to finish. The temple of the Ocean King may have been repetitive, but brought new challenges every visit. It is built perfectly around the touch controls and is truly one of the greatest games you can grab for your DS.
  43. Apr 4, 2016
    7
    This game is fun but there are many problems with it. First of all I love the characters as you can see them change over time and you can see that what you are doing is affecting them. The story is OK but I feel like it doesn't know who or what the enemy is and the developers changed their minds part way through and didn't change the rest. The dungeons are alright as they have their ownThis game is fun but there are many problems with it. First of all I love the characters as you can see them change over time and you can see that what you are doing is affecting them. The story is OK but I feel like it doesn't know who or what the enemy is and the developers changed their minds part way through and didn't change the rest. The dungeons are alright as they have their own themes but they are very easy and quite short but this game is more aimed towards children. The world feels empty as you will go to an island and never need it afterwards. One of the big problems I have with the game is the Temple of the ocean king. It takes up about a quarter of your play time but you have to go through the same spots every single time. I love the customization with the ship as there is a lot to collect and when you have a full set the ship looks cool and you have lots of health. It is a good game but it can be boring but the following game Spirit Tracks makes up for the mistakes.

    Thanks for reading.
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  44. Mar 16, 2016
    4
    This game is repetitive, very very very repetitive. Every time you go into a dungeon you have to go back and go through the exact same temple of the ocean king again. It never changes, ever, they don't introduce new or interesting mechanics on levels you've already been to.

    Its just the same thing, over, and over, and over again with forced stealth mechanics and a timer and it
    This game is repetitive, very very very repetitive. Every time you go into a dungeon you have to go back and go through the exact same temple of the ocean king again. It never changes, ever, they don't introduce new or interesting mechanics on levels you've already been to.

    Its just the same thing, over, and over, and over again with forced stealth mechanics and a timer and it completely sucks any enjoyment out of the game for me.
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  45. Nov 17, 2015
    6
    Definitely, one of the Zelda games i liked the least. Story is decent, although not so relevant.
    Gameplay is in my opinion the worst part, the most casual Zelda in this terms, and the use of items could be better. Graphics are fine,too.
    Another thing I did not like were dungeons. They were meant to be for casual gamers too, so they feel way too easy. Bosses are really awful. Only
    Definitely, one of the Zelda games i liked the least. Story is decent, although not so relevant.
    Gameplay is in my opinion the worst part, the most casual Zelda in this terms, and the use of items could be better. Graphics are fine,too.
    Another thing I did not like were dungeons. They were meant to be for casual gamers too, so they feel way too easy. Bosses are really awful.
    Only dungeon I really enjoyed was Temple of The Ocean King (i know, rare choice here), probably because it was the most challenging part of the game.

    6/10
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  46. Aug 17, 2015
    7
    It goes without saying that Zelda fans will probably like this game, but I do know someone who hated it because she gets stressed about timed segments in games and there is a recurring dungeon in this game that has a bit of a time limit to complete each time, hence the titular "hourglass." It didn't bother me that much because it is usually plenty of time and even if you run out you don'tIt goes without saying that Zelda fans will probably like this game, but I do know someone who hated it because she gets stressed about timed segments in games and there is a recurring dungeon in this game that has a bit of a time limit to complete each time, hence the titular "hourglass." It didn't bother me that much because it is usually plenty of time and even if you run out you don't die immediately. You just start losing health like you ran out of air underwater, so you might still be able to scrape by until the end of the dungeon, grabbing hearts along the way. I should also point out that people are calling that recurring dungeon tedious and repetitive, but it's actually kind of cool to return to the dungeon with new abilities each time so that you can find new secrets and get a better score like in an arcade game.

    I think my main complaint is that a lot of time is spent waiting for your ship to get to your destination, since you can't control your ship directly. You just draw a path for your ship and then let it go, and to make it even more annoying the game pauses while you're drawing, just like guiding partners in Okamiden. It would be better if you could alter your path in real time. Luckily, you do get a nifty warp ability that's a lot like in Wind Waker, but there are only six spots you can warp to in the whole world.

    Another major complaint is that completionists will hate not being able to find all the ship parts. For the rare ship parts, you have to rely on random chance, hoping they'll show up in the shops. You'll have to cheat your DS system by altering the date so that it thinks it's tomorrow, and you'll have to grind for rupees to afford the parts. That's not good game design.

    I like the game because Zelda is always fresh with new characters and puzzles and items and abilities and levels to explore. Since it's a Toon Link game on a handheld console, it comes across as a game for kids. But it still provides a somewhat adequate challenge for adults.

    Reasons to skip this game:
    - If you don't like Toon Link or Zelda in general
    - If time limits stress you out
    - If you're a compulsive completionist and can't stand to have missing items
    - The overworld is slow and boring to traverse
    - There's not a lot that's different about this installment in the series

    Key differences between this and Spirit Tracks:
    - Because of the titular tracks, Spirit Tracks gives you even less control in the overworld navigation
    - Spirit Tracks is more detached from the Wind Waker storyline
    - Spirit Tracks gives you a cool instrument to play like in other Zelda games
    - The recurring dungeon in Spirit Tracks has no time limit, and doesn't require you to redo sections
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  47. Mar 16, 2015
    9
    Allein Lineback bereitete mir schon Spaß genug , aber auch die Ideen der Dungeons haben mir gefallen . Nur die schwammige Steuerung und Grafik bereiteten mir manchmal Sorgen , trotzdem ist es gut , aber Spirit Tracks ist besser ;)
  48. Dec 11, 2014
    5
    Set some time after The Wind Waker, Phantom Hourglass opens with Tetra and her pirate crew along with Link chasing down a ghost ship claimed to have taken sailors and residents of the local islands. The crew discovers the ship, but when Tetra goes aboard to explore, she disappears. Link attempts to follow her but ends up adrift in the ocean.
  49. Nov 23, 2014
    10
    Awesome game.... My first Zelda game. What a way to get introduced to the series. Controls for the ds are superb. Easy to get into for ask first timers.
  50. Nov 23, 2014
    7
    Phantom Hourglass is all in all a good game. Some of the dungeons are great, but the sailing is boring. As you've probably heard, the Temple Of the ocean king is awful. However, it is a good game to play.
  51. Sep 25, 2014
    7
    While it's not as great as other Zelda games, "Phantom Hourglass" is still a pretty fun and well-made game. The story was great; I especially liked the characters. They all seemed to have likable personalities. The dungeons were rather interesting as well as how the items were used and manipulated with the touch screen. The biggest problem, however, was the boat. The boat segments feltWhile it's not as great as other Zelda games, "Phantom Hourglass" is still a pretty fun and well-made game. The story was great; I especially liked the characters. They all seemed to have likable personalities. The dungeons were rather interesting as well as how the items were used and manipulated with the touch screen. The biggest problem, however, was the boat. The boat segments felt very linear unlike "Wind Waker"'s free-roaming boat. Expand
  52. Jun 16, 2014
    10
    wen i in da field of africa and i travel 2 da america i wish i can se dah zeldo. wen i travel 2 da america i ask for da zeldo and dey giv me dis. now i vary hapy an i bring dis gam bac 2 africa. it was best gam of mah life oder than rhino hunting. but soon giraffe eat it now i sad
  53. May 29, 2014
    9
    The Legend of Zelda: Phantom Hourglass makes excellent use of the DS touch screen. The gameplay is more or less what you would expect from the series which is definitely a good thing. Some complain about the Temple of the Ocean King getting repetitive but I thought it added something new to the gameplay.
  54. Apr 13, 2014
    8
    Legend of Zelda Phantom Hourglass is another great entry into the Zelda franchise, if disappointing given its pedigree. Phantom Hourglass continues the Wind Waker storyline, and that along with the characters that this storyline introduces like Tetra and Linebeck make it one of my favorite storylines in the the franchise. Phantom Hourglass draws heavily on Wind Waker as an influence,Legend of Zelda Phantom Hourglass is another great entry into the Zelda franchise, if disappointing given its pedigree. Phantom Hourglass continues the Wind Waker storyline, and that along with the characters that this storyline introduces like Tetra and Linebeck make it one of my favorite storylines in the the franchise. Phantom Hourglass draws heavily on Wind Waker as an influence, almost to a fault (Much like Twilight Princess did with OOT) The sailing mechanic is back, as well as the art style from wind waker, which looks really good on the DS graphic wise. The sailing is fun and adventurous just like in Wind Waker, but unfortunately the game itself is linear (meaning that you have to do dungeons in a set order, as opposed to WW where you could explore and complete each dungeon in whatever order you wanted.) This is unfortunate because it lessens the sense of exploration brought on by the sailing. The touch controls are also very innovative. While the novelty for touch only controls wears off very quickly and they don't always work 100% correctly for movement, drawing on the map is very fun and helpful. Being able to draw your route on the map while sailing is very cool and helpful because you can just set it and focus on fighting enemies, maybe having to make subtle adjustments once in a while. A lot of the puzzles revolve around marking things on the map and then finding them, which is a cool feature. Using the stylus to draw a path to throw the boomerang is also a cool, and feels more natural than just tapping a button and having it go in one direction. The game also cleverly uses the DS mic to do things like blow dust off of map charts. Upgrading your ship is addictive and a very cool game mechanic, as is dredging for chests on the ocean floor in places marked on your map by finding treasure charts. The combat and dungeons as always in Zelda games are great. The touch controls lend themselves well to combat and the dungeons are well designed, though a bit easy per series standards. This game however has one glaring flaw that may turn a lot of people off. That is the Temple of the Ocean King. For some reason, they found the need to make you return to the same uninteresting, not particularly well designed dungeon after every real dungeon. This is not only incredibly lazy, but also really interrupts the flow of the game. I always tell people that if they can survive this dungeon, you can enjoy the rest of the game. Furthermore, the soundtrack is relatively weak by Zelda standards, though Linebeck's theme is one of my favorites of the series. Unfortunately, while this game is very kid/Zelda starter friendly, the more seasoned Zelda fans may find the dungeons and bosses too easy. Overall, Phantom hourglass is a great addition to the Zelda franchise and, despite its flaws, is a thoroughly enjoyable experience, and i recommend it to any fan of the franchise (unless you're one of those poser/whiny Zelda fans that always compares every new Zelda to their personal favorite, not being able to enjoy every game on their own merit, or just trashes them because its different.) if you're this type of fan, just ignore it, it doesn't deserve your attention anyway. While this game is far from the best the series has seen, it is still a great game in its own right and worthy of a play through. Expand
  55. Sep 28, 2013
    8
    This game was a continuation of a game I had never played, but I did know the lore of. The story was light, but enough to make me want to keep playing. The characterization was lively and i could actually feel the characters grow on me a bit as I watched them grow. I didn't like being forced to only use the touch screen rather than have the option of being able to use the D-pad. The artThis game was a continuation of a game I had never played, but I did know the lore of. The story was light, but enough to make me want to keep playing. The characterization was lively and i could actually feel the characters grow on me a bit as I watched them grow. I didn't like being forced to only use the touch screen rather than have the option of being able to use the D-pad. The art and music is what is at least expected from the Zelda series. Ultimately, I did have fun with it, but I probably wouldn't replay it because of the more annoying parts, like the Sea King's temple, which forces you to repeat past floors each time.
    Music: 8
    Art: 8
    Story: 7
    Gameplay: 7
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  56. Feb 8, 2013
    7
    An amazing game in many respects, but there is one design decision which just ruins the game for me. The game controls great, is lengthy, the world has an amazing wind waker feel and makes use of all the DS's abilities. The dungeons are also all great EXCEPT the temple of the ocean king. This dungeon ruins the game for me and not in the way that many people hate the water temple in OOT,An amazing game in many respects, but there is one design decision which just ruins the game for me. The game controls great, is lengthy, the world has an amazing wind waker feel and makes use of all the DS's abilities. The dungeons are also all great EXCEPT the temple of the ocean king. This dungeon ruins the game for me and not in the way that many people hate the water temple in OOT, the reason I hate this dungeon is that you have to visit it multiple times doing the same floors each time with a few extra at the end. This made me give up near the end as the time limit and frustrating gameplay made me pull my hair out. It's frustrating as other than this the game is perfect Expand
  57. Jan 30, 2013
    4
    I'm a HUGE Zelda fan, and very accepting as well. But this game was a disappointment. One word, repetitive. The Temple of the Ocean King is the bane of my existence. At least Spirit Tracks got it right by making separate levels in the Tower of Spirits. Music was ehh, except for Linebeck's theme, which is very good. This game also allows you to have, like, four navis. 'Nough said.
  58. Oct 21, 2012
    6
    The only member of the franchise I can't stand. The gameplay itself works fine, being controlled entirely on the touch screen except when using items. Everything else annoys me, though. The over world is the worst in the franchise, the puzzles were pathetically easy, the music sucks, the Temple of the Ocean King got annoying really fast, and the plot felt like an excuse to play the game.The only member of the franchise I can't stand. The gameplay itself works fine, being controlled entirely on the touch screen except when using items. Everything else annoys me, though. The over world is the worst in the franchise, the puzzles were pathetically easy, the music sucks, the Temple of the Ocean King got annoying really fast, and the plot felt like an excuse to play the game. Probably what annoys me the most, though, is how, while it has good replay value, I have no real incentive to play it. Other Zelda games that I've already experienced gave me a feeling of adventure when I replay them like Majora's Mask or Wind Waker. This one just bores me. In conclusion, it's a functional game, but falls flat just about everywhere else. Expand
  59. Aug 23, 2012
    8
    Played this game non-stop until I 100% the game. Only things I did not like was the slow sailing and the time it took to get through the phantoms in the Temple of the Ocean King.
  60. sLm
    Jul 4, 2012
    7
    Awesome game. Very original in the use of stylus, good graphics, and many laughs at characters. The worst part was the last temple, which you have to repeat several times to give meaning to the "Hourglass" thing. When I was at half the floors of the temple, my Hourglass timer was already to 0:00, and my hearts became my new timer from then to the end of the game, using the respawningAwesome game. Very original in the use of stylus, good graphics, and many laughs at characters. The worst part was the last temple, which you have to repeat several times to give meaning to the "Hourglass" thing. When I was at half the floors of the temple, my Hourglass timer was already to 0:00, and my hearts became my new timer from then to the end of the game, using the respawning vessels to fulfill my health bar and go on through the temple while I got hurt. But as a whole, it's a fantastic game, showing the power of DS at its highest point. Buy it if you have one. Expand
  61. Apr 10, 2012
    5
    Although initially charming, fun and easy to play, Phantom Hourglass soon degenerates into frustration. This is due to the unintuitive control method. In heated battles, it is very difficult to select a weapon (such as a boomerang) and then draw an attack course with the stylus. By the time you have done so, the target has already moved out of the way. It's a control scheme so annoyingAlthough initially charming, fun and easy to play, Phantom Hourglass soon degenerates into frustration. This is due to the unintuitive control method. In heated battles, it is very difficult to select a weapon (such as a boomerang) and then draw an attack course with the stylus. By the time you have done so, the target has already moved out of the way. It's a control scheme so annoying that it out-right kills the game for me, and I just can't continue past a certain point. That is a real shame because when it isn't murdering it's own combat system, Phantom Hourglass is good fun. Expand
  62. Apr 5, 2012
    7
    Not too bad, but far from impressive. Whoever thought that visiting Temple of the Ocean King not once, not twice, but five freaking times was a good idea, needs to be slapped in the face.
  63. Apr 2, 2012
    8
    This game had big shoes to fill because its a sequel to Wind Waker. This game is not as good as wind waker because of the control interface, but it has decent puzzles and story.
  64. Mar 12, 2012
    7
    Does Phantom Hourglass could be the best Zelda game made ? Nope , not at all . Nintendo at least, managed to capture the essence of the console versions but fails a little to make it ideal. The puzzles are one of the best made yet . But I'm not falling for that because it isn't that great the touch screen ( in this game ) is not responsive and the world doesn't feel compelling. I'm sureDoes Phantom Hourglass could be the best Zelda game made ? Nope , not at all . Nintendo at least, managed to capture the essence of the console versions but fails a little to make it ideal. The puzzles are one of the best made yet . But I'm not falling for that because it isn't that great the touch screen ( in this game ) is not responsive and the world doesn't feel compelling. I'm sure the other Portable Zelda games are much better and more appealing . Still, the story is passable and neat for DS owners. Expand
  65. Dec 5, 2011
    9
    Great game overall, but one of the worst Zelda games (in a good way). The story is very nice, but the lack of side quests, make it a very short game. Zelda games are known for their gameplay, and this game is no exception. The unique controls really show off what the DS can do.
  66. Nov 30, 2011
    6
    This game has a neat story, great characters, and makes creative use of the DS system, but I didn't find it enjoyable and it was not what I have come to expect from the Zelda name. The controls were very annoying, and the dungeons were boring. The sailing in this game doesn't feel like exploration and you're constantly bombarded by pointless enemies. While I can see why people love thisThis game has a neat story, great characters, and makes creative use of the DS system, but I didn't find it enjoyable and it was not what I have come to expect from the Zelda name. The controls were very annoying, and the dungeons were boring. The sailing in this game doesn't feel like exploration and you're constantly bombarded by pointless enemies. While I can see why people love this game, I just couldn't get into it. Expand
  67. Nov 9, 2011
    6
    When I look at "The Legend of Zelda: Phantom Hourglass", im sad of how they could have done better with it. It had great originality, but failed in the lacking quality of gameplay and controls. Enjoyable overall...for the moment.
  68. Jun 9, 2011
    8
    Sequel to Windwaker, my personal favorite game ever, Phantom Hourglass is a good game but a sudden step down from the perfected formula Ocarina and Windwaker had. Good points; great controls and is completely comfortable with the DS stylus and still had the humor and charm Windwaker had. Bad points; Way, way, way too easy - pretty much the easiest Zelda game ever, forgettable story and tooSequel to Windwaker, my personal favorite game ever, Phantom Hourglass is a good game but a sudden step down from the perfected formula Ocarina and Windwaker had. Good points; great controls and is completely comfortable with the DS stylus and still had the humor and charm Windwaker had. Bad points; Way, way, way too easy - pretty much the easiest Zelda game ever, forgettable story and too short, even for a handheld. Expand
  69. May 27, 2011
    10
    I found this game when I was browsing Target for a game I could play with my stylus since my D-Pad was broken. I picked up and bought this, and it was a BLAST to play. Slashing with Link's trusty sword felt smoother then ever with the stylus, and impressive graphics touch this game off nicely.
  70. May 9, 2011
    9
    The all-touch interface has pretty much been perfected the first time around with this - my mom has always wanted to play an epic adventure game, but never could handle the 3D movement and graphics of Ocarina of Time. She's used to her iPhone, though, so when I handed her this the touch-only controls worked perfectly for her! She's really excited to play it now. It's fairly easy as far asThe all-touch interface has pretty much been perfected the first time around with this - my mom has always wanted to play an epic adventure game, but never could handle the 3D movement and graphics of Ocarina of Time. She's used to her iPhone, though, so when I handed her this the touch-only controls worked perfectly for her! She's really excited to play it now. It's fairly easy as far as Zeldas go, but it's really enjoyable the whole way through, and being able to draw on your map adds a whole new dimension to the dungeons (not to mention how awesome the dual-screen boss fights are). Yeah, you have to redo one temple a bunch of times, but as you gain new abilities you find new items and learn how to bypass whole sections - it provides a fun sense of your progress in abilities. A great and epic adventure! Expand
  71. Jan 28, 2011
    10
    The first Zelda game I' ve ever finished and I feel so great doing it. The audio, characters, story, the puzzles... everything is so well done and they are so perfectly together!!!

    I am anxious to play Spirit Tracks and I started playing Twilight Princess because of this great game.
  72. Jan 4, 2011
    7
    Although Legend of Zelda: Phantom Hourglass is great as a whole there are some minor issues that I had with the game that really hurt the experience. I was not pleased with being forced to use the stylus for movement and actions as it makes some situations like boss battles and enemy swarms a real pain to deal with, was it that much of a chore to make an alternate d-Pad and buttons controlAlthough Legend of Zelda: Phantom Hourglass is great as a whole there are some minor issues that I had with the game that really hurt the experience. I was not pleased with being forced to use the stylus for movement and actions as it makes some situations like boss battles and enemy swarms a real pain to deal with, was it that much of a chore to make an alternate d-Pad and buttons control scheme? Another thing that annoyed me was the abuse of the Hourglass Temple and Sailing gimmicks which take up most of the game. The story, music, and overall game mechanics are great in my opinion but the map design can be kind of awkward in some places. The dungeons are more or less absurdly easy to navigate and bosses are simple to take down usually by a key item you found in the dungeon it was in. There are a bunch of goodies and powers to hunt for and even a Wifi capture the flag minigame that can be played both wirelessly and over Wifi. It is a good game but has flaws in some areas. Expand
  73. Oct 27, 2010
    5
    This game is almost excellent. It maintains the classic Zelda style and feel, and while most of the dungeons are simplistic, it always feels like a Zelda game. The controls are some of the most intuitive I've ever seen - there was never a question of how anything works, and for the first time in a Zelda game I didn't find myself wasting bombs or arrows because of the imprecise aim.

    That
    This game is almost excellent. It maintains the classic Zelda style and feel, and while most of the dungeons are simplistic, it always feels like a Zelda game. The controls are some of the most intuitive I've ever seen - there was never a question of how anything works, and for the first time in a Zelda game I didn't find myself wasting bombs or arrows because of the imprecise aim.

    That said, the Temple of the Ocean King is the worst dungeon I have ever played. If I only had to do it once it might be fine, but the game forces players through the same dungeon levels about 10 times through the course of the game. As a point of game design, it is simply awful.
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  74. Oct 22, 2010
    9
    What I have to say, is this game is awesome. The game is exiting and great for entertainment. A problem though, is that this game is really puzzle-ish, and so you might have to find a walk-through.

    This one might help: http://faqs.ign.com/articles/843/843071p1.html

    There is also a place where you have to go a LOt, and it gets boring after a while.
  75. Oct 4, 2010
    9
    This is a great- first- run for a Zelda DS title! I love that they continued the story from Wind Waker. The gameplay is very unique for a DS title and it's humor is wonderful. The graphics are very impressive and the music is very well done.

    The only problem I have with the title is the whole hourglass concept. The later dungeons can get pretty tedious while you race against time to get
    This is a great- first- run for a Zelda DS title! I love that they continued the story from Wind Waker. The gameplay is very unique for a DS title and it's humor is wonderful. The graphics are very impressive and the music is very well done.

    The only problem I have with the title is the whole hourglass concept. The later dungeons can get pretty tedious while you race against time to get to the boss.
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  76. Aug 24, 2010
    9
    So imaginative for such a limited handheld! Blowing into the mic, the slate as porting, drawing to open doors and most of all the items you get to use and what you do with them in the dungeons are, again, really imaginative. The game is on the easy side (like for the kids) and you really can do without the side-quests as it doesn't really help you to finish the game so in a sense it isSo imaginative for such a limited handheld! Blowing into the mic, the slate as porting, drawing to open doors and most of all the items you get to use and what you do with them in the dungeons are, again, really imaginative. The game is on the easy side (like for the kids) and you really can do without the side-quests as it doesn't really help you to finish the game so in a sense it is unbalanced, and I HATED the Ocean Temple revisits with a passion (or as much as I could muster), but overall I still give this game a nine+, just because it was done on a really limited DS. Expand
  77. JesseR
    Jan 18, 2010
    9
    When Phantom Hourglass broke onto the scene I was a bit skeptic of how great another ocean-roaming Zelda could be, but after playing through it I really enjoyed it. While it can be a bit simple at times and the array of items isn
  78. KaleK
    Jan 6, 2010
    8
    You see the difference between a nintendo fan and a ps3 or xbox360 fan, is that the true nintendo fan is able to look past great graphics quality. The other fans of different consoles get focused on them. Some people say graphics dont make a game and some do. But what really makes a game is good game play, controls and a challenge. And I say this is what phantom hour-glass provides. You see the difference between a nintendo fan and a ps3 or xbox360 fan, is that the true nintendo fan is able to look past great graphics quality. The other fans of different consoles get focused on them. Some people say graphics dont make a game and some do. But what really makes a game is good game play, controls and a challenge. And I say this is what phantom hour-glass provides. However it could be better if it had a journal or something to remember what you last did. Expand
  79. DaveH
    Jan 4, 2010
    4
    Just like the review of NintendoWorldReport, I have to agree that this game is rather for 8 year olds rather than zelda veterans, the poor story, poor overworld, dungeons and characters make it the worst zelda game there is. Its a pity that very few publications have the guts to give a Zelda game a mixed or negative review.
  80. Anonymous
    Jan 3, 2010
    2
    Boring movement throughout the world map, dungeons that a toddler would solve easily, gimmicky control failure, and going through the same dungeon a gazillion times? This the Zelda game you'll wish you DIDN'T buy.
  81. ZvenA
    Sep 4, 2009
    3
    Boring + terrible in a game, wish they would have kept it to the old school style.
  82. TomC
    Jun 26, 2009
    7
    My main problem with this game is the temple of the ocean king, this very boring dungeon was clearly mad so that it made the game seem longer without having to make any more proper dungeons. So yeah The rest was quite enjoyable, so yeah not a bad game but definitely not as amazing as some people make out.
  83. PhilG
    Mar 21, 2009
    0
    The worst LoZ game yet. Awful graphics and art style, terrible controls (the touch screen is mostly useless), lame story and characters...a poor recap of Wind Waker is all that drops you into the action and leaves you there to struggle with the poorly thought out touch screen controls. For further complaints, check out Zero Punctuation's review. Those were my main ones though.
  84. Crazyqazqaz
    Oct 27, 2008
    10
    Zelda games are famous for having incredibly long story lines, mind boggling puzzles, scores of mini-quests and the notorious Water Temples that consume hours of your life and have even been made into a slang (if a bit underused) term for something incredibly difficult. This, though, is a breath of fresh air. The game is lovingly crafted using bright, welcoming colours and a story line Zelda games are famous for having incredibly long story lines, mind boggling puzzles, scores of mini-quests and the notorious Water Temples that consume hours of your life and have even been made into a slang (if a bit underused) term for something incredibly difficult. This, though, is a breath of fresh air. The game is lovingly crafted using bright, welcoming colours and a story line that manages to be genuinely funny while being brilliantly unpredicable. The control scheme is fabulous, I really can't see what people have been complaining about. It isn't overly difficult but not a total breeze either. It will stump you at times, but that is nothing that a little creative thought and a small amount of thinking outside the box won't solve. A brilliant little game, can't praise it enough! Expand
  85. JoshC
    Sep 30, 2008
    9
    This Zelda was a lot of fun. They did a good job with utilizing the dual screens and using the stylus. The dungeon that you have to revisit multiple times got old and sailing everywhere got really annoying.
  86. Seananonymous
    Sep 11, 2008
    10
    Game made me a fan of the series. The only word i can use to describe the game is amazing.
  87. GeorgeS.
    Aug 29, 2008
    9
    A great game. It's very challenging and the multiplayer is even better that I expected. It's even better if you have wi-fi.
  88. ChrisG
    Aug 26, 2008
    8
    It is really, really good. But it still follows that basic Zelda formula, and forcing you to repeat that same sodding stealth dungeon several times over is undeniably frustrating (though unfortunately where the whole "phantom hourglass" idea comes into play...). That repetition grinds against the innovation and sort of blemishes the game. But still, as I said: it is really, really good.
  89. GiancarloG.
    Aug 24, 2008
    9
    its a great game with very fun puzzles often unexplained though. the fighting the monsters is not the best part of the game. but struggling through the puzzles. I've read some reviews and i agree they should put a save feature in the dungeons and having to back track is annoying. the same dungeon does get a little bit boring. but the funny storyline is entertaining. great game and its a great game with very fun puzzles often unexplained though. the fighting the monsters is not the best part of the game. but struggling through the puzzles. I've read some reviews and i agree they should put a save feature in the dungeons and having to back track is annoying. the same dungeon does get a little bit boring. but the funny storyline is entertaining. great game and I'm looking forward to finishing it. oh yea the salvage arm gets wrecked a lot and we always have to go back and forth to mercay. build on every island for pete's sake!! good job guys we need another zelda DS game. Expand
  90. PatrickC.l
    Jul 21, 2008
    8
    Quite a good game. It's the first game of this type for me, and I wasn't sure I'd like a story-driven game. If I hadn't bought a strategy guide (walkthrough) to go with it, I might've been stuck and frustrated with this one, but as it is, I had great fun. Lots of interesting challenges and a cohesive storyline. Some complain about having to return to a particular Quite a good game. It's the first game of this type for me, and I wasn't sure I'd like a story-driven game. If I hadn't bought a strategy guide (walkthrough) to go with it, I might've been stuck and frustrated with this one, but as it is, I had great fun. Lots of interesting challenges and a cohesive storyline. Some complain about having to return to a particular temple again and again, but that didn't bother me; I liked the mix of familiarity and newness. Expand
  91. AaronM
    Jul 11, 2008
    8
    Not bad at all, but it would have been MUCH better if it didn't make you redo the same dungeon so many times.
  92. ScottyP
    Jun 29, 2008
    9
    Some games just tickle you don't they? For me Phantom Hourglass was a blast to play and was a breezy joy to waltz through. Great grahics and some fun characterization ( ever met a Transvestite Mermaid in a paddling pool before ? !!). Link remains as endearing as ever and is his personality is heightened by the great graphics and interface. The stylus is superb, tho' you can find Some games just tickle you don't they? For me Phantom Hourglass was a blast to play and was a breezy joy to waltz through. Great grahics and some fun characterization ( ever met a Transvestite Mermaid in a paddling pool before ? !!). Link remains as endearing as ever and is his personality is heightened by the great graphics and interface. The stylus is superb, tho' you can find a quarter of the screen obscured by your hand on too many occasions. It has a mixed bag of mini games that can happily take up your time such as fishing and trawling, however they are far too easy. Other games are simply add ons ( sea based archery anyone?? thought not ). The plot here is basic and childlike and those looking for a deep experience will have to go somewhere else. This isn't the only issue. The game is easy and very short and it doesn't present you with particularly inventive puzzling. Also, many of your items come far too late in the game for you to fully explore. Overall the characterization is the saver here - Linebeck, the dopefiend captain is often on hand to slack off and add some foppish wit to proceedings. As is his ex flame Jolene who's attempts to chase him down reveals a more adult theme for the older gamer. This is a personal score of 91% for me. I was sad to say goodbye when it finished, and this may be due to the relaxed and satisfying ending. Expand
  93. KE
    May 11, 2008
    9
    This is the only Zelda game I have ever played and it was epic. At first try it can be a bit hard though, but overall it's just wonderful.
  94. DillanR.
    May 5, 2008
    10
    The innovation of this game, with its unique stylus dependant controls makes it completely new, and possibly one of the best games on the DS platform right now.
  95. RickyT.
    Apr 21, 2008
    7
    Best game I have played on the DS so far - manages fairly decent gameplay AND makes use of the touch screen ot great effect, is hard to find a game that manages both. Reading other people's comments make me laugh - some people are complaining that the dungeons are too short whilst others are complaining you can't save halfway through! The DS is a handheld system not a full Best game I have played on the DS so far - manages fairly decent gameplay AND makes use of the touch screen ot great effect, is hard to find a game that manages both. Reading other people's comments make me laugh - some people are complaining that the dungeons are too short whilst others are complaining you can't save halfway through! The DS is a handheld system not a full console - you're not meant to sit and play for hours on end solid, its meant to be something to pick up and play whilst on the train or bus for a short time hence short levels and relatively short game. I'm not a fan of cell shading so for me that is a detraction on the graphics, but for others its a plus. Would have liked more puzzles thrown in rather than 'fetch the clue and we'll tell you the exact answer', I really liked the puzzle in the Ocean Temple to ge the Seel, a few more curve balls like this would have made the game even better Expand
  96. MiguelM.
    Mar 21, 2008
    4
    I was initially excited about the thought of a Zelda game on the DS, having enjoyed the Twilight Princess and Ocarina of Time on my Wii. At first I thought Phantom Hourglass had a lot of potential with an attractive cell shaded art style and surprisingly well Integrated touch screen controls. However, the overall game design is surprisingly terrible. Between every step of the game you are I was initially excited about the thought of a Zelda game on the DS, having enjoyed the Twilight Princess and Ocarina of Time on my Wii. At first I thought Phantom Hourglass had a lot of potential with an attractive cell shaded art style and surprisingly well Integrated touch screen controls. However, the overall game design is surprisingly terrible. Between every step of the game you are forced to return to the same dungeon and redo the parts you did before. Way to ruin the pacing and sap the fun out of the game. The ship travel is far too slow and the inability to save in the middle of a dungeon is crippling for a portable game. This game probably would have had some potential if it hadn't shot itself in the foot. Expand
  97. Skidmarks
    Mar 20, 2008
    10
    Great game. First Zelda I've bothered to finish in a while. Loved the controls. Perhaps a little easy, but fun through-out and I got many hours out of it.
  98. LinkRocks
    Feb 22, 2008
    10
    Now this is an impressive game! I'm so glad to see yet another Zelda game turn out to be such a masterpiece. This is certainly one of my favorite game in the Zelda franchise and I will tell you exactly why. While the graphics may not be amazing, they are still quite beautiful. Just because they do not look extremely realistic doesn't mean they are bad. The controls are possibly Now this is an impressive game! I'm so glad to see yet another Zelda game turn out to be such a masterpiece. This is certainly one of my favorite game in the Zelda franchise and I will tell you exactly why. While the graphics may not be amazing, they are still quite beautiful. Just because they do not look extremely realistic doesn't mean they are bad. The controls are possibly one of the most incredible things about Phantom Hourglass. The stylus based controls are very, very fun to use. I can easily see why Nintendo Power gave this the handheld Game of the Year award. All DS owners must own this game. This is probably the best game that is and will ever be released on the DS. Expand
  99. Matt
    Jan 18, 2008
    10
    By and large one of the most accessible Zelda games. In what was mostly a dismal year for the DS, Zelda stands out as one of the must-own titles in the DS library.
  100. SandraB.
    Jan 16, 2008
    10
    A wonderful mix of old and new stuff from the Zelda series. Surpassed my expectations!

Awards & Rankings

1
1
#1 Most Discussed DS Game of 2007
1
#1 Most Shared DS Game of 2007
Metascore
90

Universal acclaim - based on 57 Critic Reviews

Critic score distribution:
  1. Positive: 56 out of 57
  2. Negative: 0 out of 57
  1. There are many excellent games on the DS but few masterpieces. This one, though, is a masterpiece. And worth every penny you'll pay for it. [JPN Import]
  2. Nintendo Gamer
    95
    20 of the finest gaming hours of the year. [Dec 2007, p.42]
  3. Games Master UK
    94
    It's a game that should be seen from start to finish, if only to witness some of the finest level and puzzle concoctions ever to grace a Zelda game and, without question, the finest single-player experience to grace the DS. [JPN Import; Sept 2007, p.68] Hourglass drips quality and innovation, no DS owner should be without it. [Dec 2007, p.62]