- Publisher: Sega
- Release Date: Feb 21, 2006
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It’s a great pick-up-and-play title, and it’s got a Tetris-quality addiction factor.
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The developers have done an excellent job bringing the game to a system with less power and fans of the series will obviously pick this one up, but it’s also an excellent introduction to the crazy world of the super monkeys for new comers.
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It is perfect for short sessions of play, possesses serviceable multiplayer functionality, and its sufficient production values make for one of the most unexpectedly fun times on the system.
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Patience is a virtue, though, and player perseverance should eventually reap its reward, and, as stated earlier, any mounting frustrations are soon forgotten because Touch & Roll is simply impossible to dislike.
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If you want a gripping adventure about the perils of a young monkey trapped in a quarantine bubble then this is probably not the game for you.
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If you love quirky, concept games like "Katamari Damacy," you will love this game.
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But what you really get is an all-encompassing Monkey Ball experience that rivals what is offered on consoles. Though a few modes are missing, a few more have been added to supplement them. [JPN Import]
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Game InformerWith 50 new levels, 50 favorites from the past, some cool new minigames like the FPS Monkey War and a version of air hockey, plus single-cart multiplayer, this is yet another nice addition to the DS library. [Apr 2006, p.134]
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An otherwise solid title plagued by ghastly controls, Super Monkey Ball: Touch and Roll is frustrating at best, its saving grace being a slew of incredibly fun minigames.
Awards & Rankings
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54
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38
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#38 Most Discussed DS Game of 2006
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41
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#41 Most Shared DS Game of 2006
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User score distribution:
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Positive: 15 out of 21
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Mixed: 4 out of 21
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Negative: 2 out of 21
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Sep 16, 2017
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Jul 27, 2016
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TweenCoureFeb 14, 2008