- Publisher: THQ
- Release Date: Oct 16, 2006
Buy Now
- Critic score
- Publication
- By date
-
Simple and short and not perfect. But it’s also fun, clever, and engaging, and will be worth every penny to a die-hard Scooby fan.
-
While this design isn't the most praiseworthy effort from a technical standpoint, the bottom line is that it's still a pleasant ride – the frustrations aren't enough to foil the fun factor.
-
AceGamezSure, it has some faults, particularly in the area of graphics and sound, but when a company decides to rather focus on making the game actually fun instead of making the graphics superb and forgetting all about the gameplay then I can't complain too much!
-
Solid and dependable, Scooby’s latest outing on DS almost acts as a training game, slowly introducing the player to rules and concepts games have thrived on for generation after generation.
-
Nintendo PowerThe scenes are a good incentive for getting through the more-frustrating and less-rewarding parts of the game. [Dec. 2006, p.113]
-
With only five cases, it is an incredibly short game and can be finished in the span of a few hours. However, besides the aggravating Scooby stages, it is fairly well designed and manages to do a fairly good job of capturing the feel of the cartoon series.
-
Nintendo GamerThe platforming's stupidly fiddly, the driving is very dull, and the obstacle dodging is the worst sort of touch-screen bodging nonsense. [Dec 2006, p.54]
Awards & Rankings
There are no user reviews yet.