- Publisher: Sega
- Release Date: Jan 12, 2010
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Sure the game is a bit on the linear side and the toned down difficulty might prove a tad easy for seasoned RPG fans, but if you can appreciate a well designed RPG experience that doesn't try to do more than it's capable of, you'll likely find Sands of Destruction right up your alley. What it lacks in originality, it more than makes up for with its unique charm and engaging storyline.
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Sands Of Destruction is a series of great ideas that make for a very good, if not great, JRPG. Fans of the genre may find it a bit of a cake walk, but for novices, this could be a good point to hop on the JRPG train and enjoy the lengthy and entertaining ride.
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Though the game only lasts a dozen hours or so, and features mostly random battles, the story and the battle system make the experience worthwhile.
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Sands of Destruction looks good, and sounds good. But the story premise collapses under its own weight, and it may very well be the easiest RPG I have ever played in my life. It's an entertaining diversion as long as you understand that you won't be challenged at all.
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For undying JRPG fans, SoD might be another great experience, but overall, it is another meal for Mediocrity.
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While not the strongest JRPG on the DS, Sands of Destruction is still a decent play and I hope that some of its ideas turn up in other adventures.
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If you can put up with the flaws, this will be a fun and exciting RPG, but it’s indeed hard to ignore some of them.
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Nintendo PowerIt's a colorful, splashy fantasy role-playing game--no less, but also no more. [Jan 2010, p.89]
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Sands of Destruction could have been excellent, and some aspects of it indeed do approach greatness. Unfortunately, its many irritations in combat cause the game to fall short of the lofty status it wanted to achieve.
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Sands of Destruction has all the tools to make it a great JRPG, especially with its complex dungeon mazes, but it unfortunately falls flat due to the simple gameplay and boring characters.
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By today's standards, Sands of Destruction falls well short of the benchmarks set by other top-tier RPGs. The entire experience takes a few steps down the path toward immortality, but then comes running headlong back into well-worn trail of every other JRPG before it.
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Though it gets off to a decent start, Sands of Destruction fails to keep up the pace. The battle mechanics deteriorate only after a few hours, and the story fails to compensate you for time invested.
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Nintendo GamerA perfectly acceptable yet unremarkable RPG. [Mar 2010, p.61]
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It's hard to play Sands of Destruction where it could have been enjoyable and easy: hard for the tremendous amount of random encounters and, most of all, for the insanely unbalanced battle system, base on luck more than ability.
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Grind through this cheesy apocalypse story only if you're already a fan going into it.
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There are few aspects of the game that really intrigue the player (the soundtrack, for example), while the embarrassing battle system and a dull story make Sands of Destruction inexorably sink.
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It's got an engagingly original story, but this throwback to bygone console role-playing games botches the gameplay fundamentals.
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At best, I would say this is a game that you can thoroughly ... tolerate.
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Far more infuriating than entertaining. RPG fans can find plenty of alternatives.
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Unsalvageable, it is what I hope was originally an honest attempt at a fresh breath of air in the handheld world of RPG's. Unfortunately something went wrong, as the developers really seem interested in their presentation and story, of which the latter could have really been more ignored for some refinement in the gameplay.
Awards & Rankings
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56
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29
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#29 Most Discussed DS Game of 2010
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23
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#23 Most Shared DS Game of 2010
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User score distribution:
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Positive: 14 out of 19
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Mixed: 2 out of 19
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Negative: 3 out of 19
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Nov 4, 2010
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Jun 7, 2011
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Dec 21, 2010