- Publisher: Nintendo
- Release Date: Oct 30, 2006
User Score
Mixed or average reviews- based on 92 Ratings
User score distribution:
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Positive: 47 out of 92
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Mixed: 35 out of 92
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Negative: 10 out of 92
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- Most helpful
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LaurenW.Jun 10, 2007Wonderful! A MUST HAVE for Pokemon fans. It is a little short, but totally worth buying.
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SamM.Jun 2, 2007Top game! I'm half way through it. it has a top story line. you can unlock a manaphy egg for diamond and pearl. the game play is fun and easy to pick up, but hard to master. all these things will keep me playing it for quite a while. i may even try to catch every single pokemon you can possibly catch.
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Aug 25, 2017
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Jan 17, 2018This began what I consider my favorite offshoot pokemon series. I loved playing this game so much and enjoyed the challenge of circling a pokemon and catching it. Some of my best memories was playing this with my sister!
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JessicaKNov 25, 2008I really do like this game. The only thing is that the partner pokemon you can choose from are sort of lame. Besides that, the game has a very, very dramatic storyline. The thing I really enjoyed about this game was the whole "target clear" idea. Its kind of like the hms in the other pokemon games, but you use it on basically any target in your way. I just really like the idea of this game.
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Nov 7, 2022Cómo sacarle el máximo provecho a las características de la consola sobre la que estás trabajando.
Awards & Rankings
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33
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24
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#24 Most Discussed DS Game of 2006
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17
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#17 Most Shared DS Game of 2006
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With next generation touch screen gameplay that works perfectly, an incredibly well created main quest, and a lot of extra Pokemon to catch this is a must for fans of the series and fans of Action RPGs. The use of the DS’ touch screen is unprecedented and has really captured a new form of gameplay. [JPN Import]
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Nintendo PowerPokemon veterans will also breeze through the comparatively light challenge Ranger provides, but newcomers to the franchise will enjoy the challenge. [Dec. 2006, p.112]
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The dull, simplistic puzzle-solving relies on a gimmicky control scheme to distract you from the fact that it’s barely a game in any sense of the word.