User Score
7.3

Mixed or average reviews- based on 11 Ratings

User score distribution:
  1. Positive: 6 out of 11
  2. Negative: 1 out of 11
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  1. VladamirS.
    Jun 29, 2006
    8
    Fun and simple, just what you need when you want some action on the go. Critics are picking on it's simplicity and repetitiveness of badguys, but it is just plain fun. Nice graphics on the DS too!
  2. Clay
    Jul 22, 2006
    6
    It's kind of like Final Fight with pirates...except it's much more repetitive. If it wasn't a pirate-themed game, this would have got a 5 from me.
  3. Gemma
    Dec 28, 2006
    9
    I thought this game was fun but very short I finished it in a couple of days but that might be coz I was up playing it all night.
  4. Nov 8, 2020
    5
    Yes the DS really wasn't the best console for movie adaptations but at least they were enough to entertain me as a child.
  5. Apr 15, 2023
    7
    This was a very iconic DS game for me. I remember the first level so well as I played it so many times- the prisoner fortress level is probably its best as it has quite a dark atmosphere and is very immersive. Although the combat is so basic, it was still quite a fun linear game as there was so many different locations and quite a few different enemies. I wouldn't replay it but its aThis was a very iconic DS game for me. I remember the first level so well as I played it so many times- the prisoner fortress level is probably its best as it has quite a dark atmosphere and is very immersive. Although the combat is so basic, it was still quite a fun linear game as there was so many different locations and quite a few different enemies. I wouldn't replay it but its a decent childhood game. Expand

Awards & Rankings

56
43
#43 Most Discussed DS Game of 2006
52
#52 Most Shared DS Game of 2006
Metascore
63

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 11
  2. Negative: 0 out of 11
  1. Nintendo Power
    60
    Three simple touch-controlled minigames add variety, but not enough to give a shine to this lackluster effort. [Aug 2006, p.87]
  2. 60
    Actual play is a letdown. Moving between alleyways and tropical isles, you'll endlessly hack away at zombies, natives, vultures, villagers, and guards, each a carbon copy of the next. Sadly, such brain-dead enemies prove little challenge, overwhelming through sheer numbers, not ingenuity.
  3. 60
    Sure there are tons of moves and combos to unlock, but the enemies don't require any of these earned skills, which sort of defeats the purpose of seeking them out.