- Publisher: Nintendo
- Release Date: Sep 14, 2009
Summary:
In his evil plot to take over the Mushroom Kingdom, Fawful tricks Bowser into eating a magic mushroom. The mushroom causes Bowser to begin inhaling everything around him, including Mario, Luigi and Princess Peach! Do the Mario Bros. have the guts to rescue Peach and escape? Players are in control of two separate storylines. One features Bowser and his efforts to stop an arch-villain from taking over his castle. Meanwhile, inside Bowser, the microbe-sized Mario & Luigi must muscle their way through challenges and keep their nerve if they want to find a way out. They take action to control Bowser from the inside - but without his knowledge. Players can switch between storylines at will. What happens inside Bowser affects what he’s doing on the outside. Sometimes Mario & Luigi must solve puzzles and challenges behind the scenes to help Bowser overcome various obstacles and advance the plot. Players must make well-timed button presses to enhance their performance during battles and challenges. In some battles, Bowser grows so large that players must turn their Nintendo DS or Nintendo DSi system sideways, blow into the microphone or tap on the touch screen with the stylus to keep up with the action. The game features the same hilarious dialogue that has been the hallmark of the Mario & Luigi series. [Nintendo]
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| Rating: | E |
|---|---|
| Official Site: | http://www.nintendo.com/games/detail/TRSRYArlK4f2wpEB9icuziCm_A58y02l |
| Developer: | Alphadream Corporation |
| Genre(s): | Role-Playing, Action RPG, Console-style RPG, Console-style RPG, Japanese-Style |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Comic Mischief Mild Cartoon Violence |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Tetsuo Mizuno | Executive Producer |
| Jun Iwasaki | Battle Design |
| Charles Martinet | Character Voices |
| Yoko Shimomura | Music |
| Shigeru Miyamoto | Senior Producer |
| Takashi Tezuka | Senior Producer |
| Satoru Iwata | Executive Producer |
| Koji Kondo | "Mario" Theme Music And Sound Support |
| Koji Kondo | Theme Music And Sound Support: "Mario" |
| Koji Kondo | Theme Music And Sound Support: "Mario" |
| Ryusuke Yoshida | Illustration |
| Samantha Kelly | Character Voices |
| Daisuke Goto | Field Design |
| Hiroyuki Kubota | Director Scenario |
| Chihiro Fujioka | Field Design |
| Shunsuke Kobayashi | Field Design |
| Yasuhiro Ohtsuka | Battle Design |
| Yoshikazu Yananose | Battle Program |
| Naoya Hashimoto | Menu Program |
| Masami Sato | Technical Support |
| Akira Noguchi | Event Character Design |
| Osamu Ohguchi | BG Graphics |
| Masumi Shiga | BG Graphics |
| Reo Nakamura | BG Graphics |
| Kouichi Fukazawa | BG Graphics Lead UI Design |
| Yoko Tashiro | BG Graphics |
| Yoshihiro Matsuyama | Koopa Graphics |
| Shuji Kamohara | Monster Graphics |
| Tetsuya Ohi | Monster Graphics Lead Battle Effect Design |
| Natsuko Kemi | Mario & Luigi Graphics |
| Natsuko Kemi | Mario & Luigi Graphics |
| Susumu Tomizawa | Koopa Graphics |
| Hiroko Onose | Menu Graphics |
| Morikazu Aoki | Sound Engineering |
| Toshiharu Izuno | Producer |
| Keisuke Kadota | Artwork |
| Kenny James | Character Voices |
| Makoto Aioi | Main Program |
| Mitsuhiro Ono | BG Data Design |
| Masayuki Yamada | BG Data Design |
| Haruka Yasuda | BG Data Design |
| Makoto Takei | Battle Program |
| Hirokazu Kato | Battle Program |
| Ryunosuke Sugiyama | Technical Support |
| Kota Iida | BG Graphics |
| Tomomi Sano | Assistant Producer |
| Tomomi Sano | Koopa Graphics |
| Hitoshi Sakaki | Monster Graphics |
| Hiroyuki Yotsuji | Field Character Graphics |
| Tamami Okamura | Field Effect Design |
| Nami Funashima | Character Voices |
| Keiko Uetani | Artwork |
| Takuro Hanamoto | Promotion |
| Akira Otani | Producer |
| Yoshihiko Maekawa | Producer |
| Naoko Nakaue | Illustration |
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