- Publisher: Nintendo
- Release Date: Sep 11, 2006
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- Critic score
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- By date
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With hours and hours of gameplay in the tournament mode alone this is worth a purchase. Then you add on tons of unlockables including Final Fantasy characters and different basketballs and you've got a instant purchase. Oh yeah then you add on the extra mini-games, the WiFi Basketball, and the WiFi Mario Kart-esque game and you've got a no-brainer must have game of the summer. [JPN Import]
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Games Master UKUnlike normal basketball, even a massive lead can be reversed in the dying seconds - and losing possession at the wrong moment can make a huge difference. Good work, Mazza. [Oct 2006, p.68]
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It takes a fun and lighthearted approach to the game. If you plan on playing multiplayer or for some reason really enjoy the Mario brand of sports, Mario Hoops will not disappoint.
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Official Nintendo Magazine UKA fun Mario sports title and the best looking game on the DS. [Dec 2006, p.80]
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Mario Hoops is an innovative adaptation of the sport, and the multiplayer is worth trying, even with just two players.
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With its light-hearted gameplay and silly graphics, Mario Hoops probably won't win over a diehard basketball fan but it's entertaining enough to keep most gamers glued to the on-court action. Nintendo definitely shoots and scores with this one.
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It's a brilliant-looking game, developed by the artists at Square Enix, and it's great fun to boot. Just be ready for something quite different from the NBA.
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A fun take on basketball which proudly makes use of the Nintendo DS's best feature, the touch screen.
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The game is fun and has lots of replay value. The difficulty keeps it from getting old after a week. Though it could benefit from some more modes of play like other Mario sports games have.
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Although the control is quite innovative the overall gameplay just manages to make it over that average mark.
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If you got some competition in your area, you might want to look into getting a copy of Mario Hoops because the game is tailor made for multiplayer. If not, stick with a rental.
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Nintendo PowerWith enough practice against human opponents under your belt, you may eventually find play against the AI opponents to be more manageable. [Nov. 2006, p.85]
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Each game barely lasts more than five minutes, making it an ideal pick-up-and-play game, and the arcade feel is likely to impress even sports games haters.
Awards & Rankings
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34
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14
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#14 Most Discussed DS Game of 2006
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19
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#19 Most Shared DS Game of 2006
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User score distribution:
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Positive: 43 out of 65
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Mixed: 17 out of 65
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Negative: 5 out of 65
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Mar 3, 2015
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SuperRaterDec 17, 2009
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HarryH.Oct 10, 2007The game is well produced and innovative. also loads of fun.