- Publisher: Ubisoft
- Release Date: Sep 27, 2005
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- By date
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Game InformerI don't use this example lightly, but think back to "Grabbed by the Ghoulies," a similarly good-looking, but unfun and almost unplayable nightmare of gameplay design missteps. [Nov 2005, p.178]
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Electronic Gaming MonthlyWhen its fundamentals are botched this badly, not even Dragon Song's semidecent story can save it. [Nov 2005, p.162]
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Between graphics, story, and gameplay, we want at least two out of three to drive us to complete the large undertaking that is playing an RPG. Lunar excels at none of the above.
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And what little new has been added fails to measure up in the implementation department.
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A wasted opportunity; one that turns your anger to frustration then to plain, empty sadness.
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Lunar: DS really is held back by its design. Parts that should be kept simple have been made frustratingly complicated, whilst others that could use a little elaboration have been left far too basic, all these decisions seemingly being made for the sake of producing a game that’s a little different.
Awards & Rankings
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48
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34
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#34 Most Discussed DS Game of 2005
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14
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#14 Most Shared DS Game of 2005
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User score distribution:
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Positive: 7 out of 21
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Mixed: 5 out of 21
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Negative: 9 out of 21
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Aug 19, 2011
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MarieAug 26, 2008
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SamDec 22, 2005Much like the "Game of the Damned" Shadow the Hedgehog, this amazing series has taken such an awful mistep that it may never recover.