Lost Magic
DS- Publisher: Ubisoft
- Release Date: Apr 25, 2006
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If you own a DS, buy it. If there is a gaming bone in your body, you will be more than happy with the purchase. I don’t know if I would call Lost Magic a system seller, but put the game together with the new DS Lite and you’ve got a pretty compelling argument.
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An unexpected treat. I'm terribly grateful to Ubisoft for bringing it to the US and Europe in such a timely manner.
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Maybe the game relies on the magic system a little too much, but it's that system that keeps Lost Magic from ever being lost.
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LOSTMAGIC has a gracious feeling on DS and at the same time it entertains players because of the scenes and storyline, it gives a great difficulty, raising the wish to continue and finish the game.
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The only downside to this game as a whole is the fact that the main focus is the spell-casting system and the ability to control and upgrade groups of monsters; the further into the game you get, the more the plot takes a backseat to the spell gameplay and strategic battles. [JPN Import]
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By all accounts it is great fun and adds a lot to the game, but I don’t know anyone who owns Lost Magic (or a DS, for that matter), and I’m averse to playing with strangers. Still, I’ve gotten a lot of value from my purchase already.
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LostMagic is definitely for everyone. It incorporates different genres such as RPG, RTS, and action adventure to create an experience that is sure to bring you many hours of entertainment.
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A really strong contender for dark horse game of the year. If good word of mouth can get out there then the game will see a deserved sequel.
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Nintendo PowerLostMagic is not perfect, but it is an exceedingly fun and strikingly original RPG that will test your skills more than any other DS game on the market. [Jun 2006, p.84]
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Taito, the company ultimately responsible for the game, didn't steal from us, the spell system is engaging, the battles are amusing and the Wi-Fi battles are enthralling, making for one truly unique game experience. It's too bad that the graphics and sound are something out of a Game Boy game.
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Lost Magic is another brilliant and original game concept for the DS. I would even say it could become a classic if it were not for the few issues that taint the experience.
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NGC Magazine UKHalf of it is flashy, imposing and slightly annoying. The other half demands your blood, sweat and tears. [June 2006, p.48]
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AceGamezLost Magic is somewhat short for a role-playing game, taking probably a dozen or so hours to complete (even with the replaying based on difficulty), but the stories work well within that structure.
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LostMagic is a role-playing game that starts well and gets deeper and better as you spend more time with it.
Awards & Rankings
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39
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27
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#27 Most Discussed DS Game of 2006
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30
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#30 Most Shared DS Game of 2006
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User score distribution:
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Positive: 31 out of 41
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Mixed: 6 out of 41
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Negative: 4 out of 41
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Nov 5, 2020This game has never been replicated. It is a singular experience that is just so much fun and desperately needs a sequel!
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Apr 27, 2019
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May 1, 2017