- Publisher: Atlus
- Release Date: Jun 3, 2009
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- Critic score
- Publication
- By date
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Nintendo GamerThe most complex RPG we've ever played. Takes a lot of time to get to grips with, let alone master, but it's worth the effort. [Sept 2009, p.71]
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Game InformerAn intriguing excursion into uncharted territory. [June 2009, p.93]
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Knights in the Nightmare isn't a bad game; the combat system is addictive as hell, and though the various elements of the game that might seem like an odd mix, together they make a lot of sense. It just tries to do too much, so instead of a historic must-play that changes the genre forever, we get a quirky, worthwhile oddity.
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GameProCasual players and even tactical RPG fans may have a hard time getting used to Knights in the Nightmare, and I can guarantee that the effort to learn the battle system will be worth it in the long run. [July 2009, p.86]
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Part tactical role-player, part bullet hell shooter - this is hard to get into but worth it if you do.
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Edge MagazineFor its fights alone Knights In The Knightmare is a worthy effort, another semi-successful attempt to find the sweet spot for stylus-driven roleplay. [July 2009, p.101]
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The story never draws you in, battles take forever, diminishing the game’s allure as a portable experience, and the fact that you play as a ball of light introduces a layer of separation from the game’s characters that ensures your disinterest in their fates.
Awards & Rankings
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30
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20
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#20 Most Discussed DS Game of 2009
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24
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#24 Most Shared DS Game of 2009
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User score distribution:
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Positive: 24 out of 31
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Mixed: 5 out of 31
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Negative: 2 out of 31
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Jul 13, 2017
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BrynJ.Jan 27, 2010
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TrevorG.Jan 26, 2010