User Score
6.5

Mixed or average reviews- based on 12 Ratings

User score distribution:
  1. Positive: 6 out of 12
  2. Negative: 4 out of 12
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  1. PiesiaP
    Jun 17, 2009
    7
    The game is not bad, a smattering of puzzles and lots of whip use. The pistol is almost an afterthought (you only have six shots most of the time anyway). There are a variety of weapons in the environment (or weapons can be taken using the whip from opponents). The game (and many of the quests that make up the levels) is just too short. There are lots of individual save points, which is The game is not bad, a smattering of puzzles and lots of whip use. The pistol is almost an afterthought (you only have six shots most of the time anyway). There are a variety of weapons in the environment (or weapons can be taken using the whip from opponents). The game (and many of the quests that make up the levels) is just too short. There are lots of individual save points, which is nice, and your game is saved auomatically. Really, many of the quests can be finished in two to five minutes and that's just not long enough. Overall a good game and I'm glad I got it, but it needs more depth. (that's why I'm not giving it a nine). There's too little here for a 40 dollar game, this should be 20 or 30 dollars max. YMMV. P. Expand
Metascore
50

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 5
  2. Negative: 2 out of 5
  1. Poor production values, a boring story, and rigid gameplay make this an adventure best left alone. If there is ever a sequel on the DS, it will need a lot of polish before cracking its whip again.
  2. Entertaining combat and quirky puzzles save this game from belonging in a museum.
  3. Even in its most blatantly obvious moments, the game’s plot is still distinctly Indy - minus that whole fun aspect, of course.