User Score
8.1

Generally favorable reviews- based on 41 Ratings

User score distribution:
  1. Positive: 30 out of 41
  2. Negative: 5 out of 41
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  1. chilim
    Mar 27, 2009
    3
    Repetitive combat and boring level design. Puzzle portion only manages to slows the game down, as you constantly having to switch back and forth between puzzle and platform segments. The levels themselves lack challenge and creativity. Challenge comes froms bosses and trap rooms where you're trapped and must clear out the of respawning enemies that do high amounts of damage. As a Repetitive combat and boring level design. Puzzle portion only manages to slows the game down, as you constantly having to switch back and forth between puzzle and platform segments. The levels themselves lack challenge and creativity. Challenge comes froms bosses and trap rooms where you're trapped and must clear out the of respawning enemies that do high amounts of damage. As a longtime fan of 2d platformers, I can say there really isn't anything special about this Henry Hatsworth. Mediocre at best. Expand
  2. Oct 8, 2010
    7
    Is it one of the best platforms in the modern era, ingeniously mixed with puzzle elements to give it a unique feel? Or, was it an over-rated suprise hit that capitalized on fans hunger for more platform/action titles durring a long onslaught of DS RPG's? Well, it's a little bit of both. But the good far outweighs the bad here. Addictive music, nice character interplay that had meIs it one of the best platforms in the modern era, ingeniously mixed with puzzle elements to give it a unique feel? Or, was it an over-rated suprise hit that capitalized on fans hunger for more platform/action titles durring a long onslaught of DS RPG's? Well, it's a little bit of both. But the good far outweighs the bad here. Addictive music, nice character interplay that had me laughing several times (there is genuine humor here in this game), and probably one of the better platform titles to come out of the DS. Game play is very fun and loose, the villian bosses are actually pretty challenging (but fun too), and the game gets increasingly difficult as you go along. After playing the first world (mysteria), I thought I'd made a mistake in purchasing the game, sinmply b/c it was rather easy. But World 2 comes at you pretty fast and furious, and the game continues increasing difficulty to the end.
    Granted, they really could have upped the ante here. Certainly, this could have been an 8 world game, and I think EA didnt totally give us the most for our buck (there is some schintzing here): once you've beat the game , it doesnt have the re-playability factor of say, Super Mario 3. You cant still play. The puzzle aspect intensifies original gaming, but doesnt hold up with repeat play.(once you've beat the game)
    It's a nice game. Funny, completent platform aspects, smooth controls, but EA could have put a bit more chomp into this.
    Still, I'd really like a sequel to this. A superior sequel. One i think EA can deliver. If they choose to.
    Expand
  3. Aug 17, 2021
    9
    This review contains spoilers, click expand to view. I am quite impressed with this game and even though it was god damn difficult at times, I loved it quite a bit. It is such a unique concept to fuse a 2D action platformer to a tetris / candy crush game. The developers really pulled it off with this concept. You have two screens, the top one is where you do your platforming and slashing monsters which then fall into the lower screen and turn regular block into monster blocks with little eyes. Then the blocks keep rising row after row, you need to manage the puzzle and keep it low before the monster blocks overflow into the top screen. If that happens they will drop down from the sky to stomp you until you kill them, which is quite annoying. Power ups, extra lives and hearts are mostly collected on the top screen but can only be activated or used after you align them with other blocks of the same colour. Those power ups then affect the top screen. As you align blocks a meter will build up which depletes when you use special attacks but if it’s full then you’re in for a treat. You get “TEA TIME”, you get into a big robot suit that’s temporarily invincible and you just kick ass. It’s so satisfying to do. Managing the puzzle never felt like a chore. The story is nothing to be amazed about but it has its funny moments, I chuckled quite a few times especially with all the gentlemen talk. Levels are full of secrets, you have secret exits which then lead to secret levels that often reward you greatly with permanent abilities. The game can be cheap at times like when there’s a very small platform with only room for one enemy with a shield makes it quite frustrating but not impossible to surpass given the right projectile ammunition. The frame rate drops significantly when lots of enemies are one the screen making it barely playable. Those are few and far between. The animation is really smooth it makes it look very cartoonish with its elasticity, which is a good thing. Soundtrack is just flawless, especially while doing the puzzles in the bottom screen, it makes you want to stay there longer! Overall I highly recommend this game but beware, it seems easy at first but the difficulty ramps up significantly nearing the end, not for the casual gamer, you will die a lot. I had such a blast but I’m glad it’s over, I won’t attempt the “Gentlemen mode”, basically a New Game +, Hard mode with all your upgrades from the start. Maybe someday, I’ll keep the save file for a possible revisit years ahead. Try it out, quite the gem ;) Expand
  4. Nov 21, 2011
    10
    This is one of my favourite games ever and certainly my favourite on the DS.

    Henry Hatsworth is not everyone cup of tea (excuse the pun), I'd suggest you either adore it, or aren't a fan. The innovative game combines platforming, action, and puzzle all with a good dollop of humour. The first 3-4 worlds are fairly simple and are pretty much there to try and prepare you for the final
    This is one of my favourite games ever and certainly my favourite on the DS.

    Henry Hatsworth is not everyone cup of tea (excuse the pun), I'd suggest you either adore it, or aren't a fan. The innovative game combines platforming, action, and puzzle all with a good dollop of humour. The first 3-4 worlds are fairly simple and are pretty much there to try and prepare you for the final world which I should warn you, is very very difficult. Few people have played this game, but even fewer have finished it as it becomes very unforgiving later on punishing any mistakes. The puzzle element of the game almost starts out as a separate game because you get that much time to do it. But by the finals levels you must quickly switch between the two, attempting to get yourself extra life and power to be able to continue through the game. And the final boss is absolutely epic. A truly amazing game that those like myself who do finish it, will feel very smug and rightly so.
    Expand
  5. Jan 11, 2015
    10
    By George! What a spiffing game; festooned with charm and wealth. A jolly good show of the DS' capabilities: part platformer part puzzler and equal parts tremendous. Harry is a real good egg and this game oozes character.
  6. PB
    Apr 3, 2009
    6
    Whilst the puzzle elements, entertaining boss levels and good scripting help the game no end, the platforming elements are generic, repetitive combat quickly becomes frustrating and an overly steep difficulty curve towards the end will put off a lot of gamers.
  7. JoeMamma
    Mar 17, 2009
    10
    How the hell did this game come out of EA? It is so charming and full of character, to anyone who doesn't like it I can only say: poppycock!
  8. YHJ
    Mar 30, 2009
    10
    Chilli m, you sound exactly as if you JUST started the game. Just wait until you play until the third world. It's extreme difficultly really made me want to put down the game, but the robot suit and the constant updates it gets really makes it fun. I beat SMB3, and I find this game very challenging overall, and almost as challenging. Play it again, and play it until the third boss Chilli m, you sound exactly as if you JUST started the game. Just wait until you play until the third world. It's extreme difficultly really made me want to put down the game, but the robot suit and the constant updates it gets really makes it fun. I beat SMB3, and I find this game very challenging overall, and almost as challenging. Play it again, and play it until the third boss this time, will ya? Don't give a crap review, when you JUST started this amazing game. Expand
  9. MichaelJ
    Apr 17, 2009
    10
    This titles staggering difficulty in the later stages is perfectly complimented by the ability to find hidden levels and non-mandatory upgrades to the suit, as well as extensive replay value and charming style and visuals. Simply up there with the best 2D platformers of all time.
  10. HolyCow
    Apr 5, 2009
    10
    EA Tiburon? What? How? This is one of the greatest games I've ever played. Old school action at its finest with an addictive puzzle mode thrown in. I'd expect something like this from Treasure not EA! Pick this one up now. Immediately. Right now.
  11. NickB
    Apr 26, 2009
    10
    This game is incredible. It's got amazing charm; the graphics are well done and stylized, the enemies are cute, and the voices are straight out of Animal Crossing. The gameplay is fast and furious and eases you into the gameplay at a decent speed. Be aware, though, that this game will get challenging the farther along you go. As a gamer who really isn't good at games, I felt the This game is incredible. It's got amazing charm; the graphics are well done and stylized, the enemies are cute, and the voices are straight out of Animal Crossing. The gameplay is fast and furious and eases you into the gameplay at a decent speed. Be aware, though, that this game will get challenging the farther along you go. As a gamer who really isn't good at games, I felt the difficulty ramped up at a very steady pace so that I was continuously challenged, but never overwhelmed. I fully recommend it to anyone who enjoys having fun. Expand
  12. Aug 18, 2022
    10
    ''Hnery Hatsworth in the Puzzling Adventure'' is an adventure/puzzle game developed by EA (EA Tiburon) and released in 2009. It's an amazing game that mix up adventure with puzzles through the entire game which is wonderful if you like both genres as well as it can be a little bit annoying if you're not familiar with these mixed-genres games. Enjoyable, original and tough. This is one of''Hnery Hatsworth in the Puzzling Adventure'' is an adventure/puzzle game developed by EA (EA Tiburon) and released in 2009. It's an amazing game that mix up adventure with puzzles through the entire game which is wonderful if you like both genres as well as it can be a little bit annoying if you're not familiar with these mixed-genres games. Enjoyable, original and tough. This is one of the funniest games of the NDS and one of the hardest at the same time. If you like adventure/puzzle games, this one is for you. Expand

Awards & Rankings

17
23
#23 Most Discussed DS Game of 2009
61
#61 Most Shared DS Game of 2009
Metascore
82

Generally favorable reviews - based on 46 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 46
  2. Negative: 0 out of 46
  1. Nintendo Power
    80
    Neither game is particularly great on its own, but the two intersect in clever ways to become much more than the sum of their parts. [Apr 2009, p.83]
  2. Edge Magazine
    80
    This is a delightfully risky experiment, and the end result is pure alchemy: the blending of two fiercely traditional genres into something both unique and entirely natural. [Apr 2009, p.125]
  3. While the platformer and the puzzler in Henry Hatsworth are perfectly competent, they're nothing special. Neither could be described as classic examples of their genre, and neither offer anything new. The switching mechanic does add interest, but not quite enough to make Henry Hatsworth in the Puzzling Adventure a great game.