Metascore
70

Mixed or average reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 24
  2. Negative: 1 out of 24
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  1. Fun for awhile, but with not much variety in the gameplay it can get pretty stale.
  2. Disappointment about the lack of groundbreaking invention aside, Gunpey is a fun and intellectually interesting workout for your brain. If you're sick of falling blocks, or just need some new challenge to wrap the grey matter around, give it a go.
  3. Unfortunately, the inherent design of the game just isn’t up to the standard of many other games in the action puzzle genre.
  4. Nintendo Power
    65
    It's easy to achieve proficiency in the game, and so difficult to fail, you may find that your skill and your interest in the game plateau quickly. [Dec. 2006, p.106]
  5. 61
    Overall the puzzle game has some merit but it lacks in addictiveness because the design itself is a little too limiting for players to zone out in the same way that other games capture that mindset.
  6. 60
    While it may lack the "zone out" factor of "Lumines," it has the amusement of "Meteos."
  7. 60
    Average at best, a puzzle game that attempts to go above and beyond falling blocks, but falls quite a bit short in the end.
  8. Edge Magazine
    60
    Something of a quirky offshoot than a bold new puzzling dawn. [Jan 2007, p.83]
  9. Fun for a while, Gunpey just doesn't possess the deep gameplay required to be a classic puzzle game.
  10. The relatively mediocre DS version of his puzzler will most likely be the only exposure that most gamers will get to what feels like an amazing design.
  11. 50
    Only the most hardcore Tetsuya Mizuguchi fans will be able to put up with Gunpey's repetitive gameplay for long.

Awards & Rankings

30
46
#46 Most Shared DS Game of 2006

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