- Publisher: Natsume
- Release Date: Aug 21, 2006
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- By date
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Natsume's attempt to marry the air combat and role-playing genres often feels underdeveloped and unpolished.
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Nintendo PowerStill, Freedom Wings has its fun moments, and it's just quirky enough to keep you wondering what lies around the next bend. [Sep 2006, p.84]
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Electronic Gaming MonthlyThe manual flight controls are overly sensitive and take serious getting used to, forcing you to rely on autopilot. [Aug 2006, p.92]
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It's a good flight simulator for the DS, but it feels incomplete and lacks difficulty.
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As neat as the touch-screen controls are, they don't take attention away from the rest of Freedom Wings' faults. The whole thing feels like a 1990's shareware PC game; it loves to dole out its action in small chunks.
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Nintendo GamerThe Manual Mode is so madly uncontrollable that it isn't an option, making the only real option clicking on Auto and going off to make a cup of tea. [Nov 2006, p.77]
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The controls are horribly touchy to the point that the only way to succeed in the game is to let the computer do all the work. And that, pretty much, goes against the very definition of a “game.”
Awards & Rankings
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86
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59
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#59 Most Discussed DS Game of 2006
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User score distribution:
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Positive: 6 out of 8
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Mixed: 1 out of 8
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Negative: 1 out of 8
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Dec 25, 2022One of the best games on ds. This game combine elements of flight simulators and rpg. There is alot of customization(upgrade), this game is amazing.
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DrewF.Oct 11, 2006
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RGSep 26, 2006