Dino Master
DS- Publisher: Majesco Games , Majesco
- Release Date: May 25, 2006
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Nintendo PowerThough you can unearth 100 true-to-life dinosaurs in 35 fossil fields, the lack of a campaign mode or fighting-tournament structure makes prospects for long-term play grim. [July 2006, p.95]
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A classic arcade game is absolutely destroyed by horrendously clunky and totally unnecessary touch screen controls, and no amount of Pokemon-style collection can save it.
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They had a good idea with Dino Master. Unfortunately, the development team didn't manage to bring that idea to life in a fun manner, or even a playable one.
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Nintendo GamerUgly and stupid. [Mar 2007, p.80]
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This game was NOT meant to be played with a touch screen and that's a fact that becomes painfully obvious once you've tried it.
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Dino Master does have some innovation in its game ideas, but they're executed horribly in terms of the terrible presentation and even worse gameplay. It just never structures like it should, and that leaves this smelling like a big bad pile of dino doo-doo.
User score distribution:
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Positive: 6 out of 12
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Mixed: 1 out of 12
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Negative: 5 out of 12
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Dec 18, 2021
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Apr 11, 2021Amazing Game with a simple concept that is pick up and play at any time without needing to worry about anything else
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Nov 8, 2020My first ever DS game and at the same time one of the worst game experiences ever. It even has dinos in it, how could you mess up that.