Cooking Mama
DS- Publisher: Majesco Games , Majesco
- Release Date: Sep 12, 2006
- Also On: iPhone/iPad
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Cooking Mama does what it sets out to do very well, even if its concept will never be a true gaming classic. It's a really good niche-filler that utilizes the DS well.
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Just keep in mind that while there are a lot of different things to do, this experience is definitely best enjoyed in short bursts.
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With seventy six recipes, there is a lot of play value here, but once you're done, you're done.
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Nintendo PowerAs is, it's a tasty morsel that will appeal especially to conoisseurs of DS oddities like "Phoenix Wright" and "Trauma Center". Bon appetit! [Nov. 2006, p.90]
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So while there isn't all that much on the menu, the fast-paced and simple gameplay can't fail to raise a smile, at least for the first few plays. Most will set it aside after that, but it's priced at a decidedly value-conscious $20 -- less than the cost of a good steak.
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It's not cool getting all the way to the end of a dish and losing because of some tech failure. But for the most part, things work quite well, and Cooking Mama is a steal at $19.99.
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The main factor here is the playability, and bar the aforementioned niggles we came across we can't deny that 'Cooking Mama' uses the Nintendo DS touch screen in every conceivable and more importantly, fun, way.
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Cooking Mama is a cute, charming little cooking-themed minigame collection, but it lacks direction and depth.
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Cooking Mama saves the data progressively, so it’s incredibly easy to boot up, cook up a couple dishes, and shut down.
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Whether you are a master in the kitchen or if you burn toast, Cooking Mama lets you enjoy simulating cooking without all the mess.
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While the game does something new and is perfect for a quick game session on the way to work or on a break, it lacks the potential to be anything more.
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Cooking Mama was fun for a while, but after the novelty wore off, the repetition of the mini-games and the janky stylus controls just became a bigger and more noticeable defect, and while I’d love to praise the game for trying something different, I have to fault it for not having much depth. [JPN Import]
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Game InformerAlong these lines, Cooking Mama could have been a wacky, gameplay-oriented way to have some fun with my food. Because of the dual-screen layout and minigame design, it just plain isn't. [Oct. 2006, p.114]
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Controls are tight and responsive, and offer up an entirely new experience, especially since Cooking Mama is one of the first of its kind, but the experience will not last.
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If you’re looking for a portable Mario Party fix, minus the Party aspect, be sure to pick up Cooking Mama.
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Sadly, the only multiplayer mode included is a downloadable demo you can distribute to your friends -- we would have loved a cooking contest a la Iron Chef, where the highest scoring player across a series of mini-games would win the fame and glory. Still, the mini-games can be fun.
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Our only technical beef with the game is the occasionally spotty touch screen control. Some of the minigame commands aren't as responsive as they could be, leading to bad grades on dishes you know you're nailing. Other than that, everything here works great - just take your time and don't expect too much.
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The cheery 'bloop-de-bleep' repeated throughout the entire game is enough to make ears bleed.
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A charming novelty game, well presented and simply and effectively executed. Just don't go expecting anything more than your thirteen pounds' worth.
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It's like one of those pricey meals that foodies order at swank restaurants. Three bites and the plate is clean. It's a good thing that Cooking Mama has an early bird special price tag, because right about now we're ready for the desert menu.
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The core idea of turning cooking into a series of mini-games works well, and the gameplay is simple enough for almost anyone to enjoy. Sadly, a lack of variety does make it a game that won't be played much once the novelty factor has worn off.
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The game is so unique and original that DS owners have to play it, but the fact it’s so short makes it not worth coughing up the cash for.
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A lot of fun but unlikely to satisfy your gaming appetite.
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Games Master UKCheerful stuff, with questionable challenge, and, sadly, questionable point. [Jan 2007, p.67]
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Nintendo GamerIt's not that it's badly made or anything. It's just a bit dull, and there's only so many polygon peppers we want to chop. [Dec 2006, p.43]
Awards & Rankings
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43
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25
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#25 Most Discussed DS Game of 2006
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36
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#36 Most Shared DS Game of 2006
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User score distribution:
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Positive: 15 out of 36
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Mixed: 19 out of 36
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Negative: 2 out of 36
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Jan 24, 2018
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Jun 2, 2023Copy actions on the touch screen when prompted, kind of like a kitchen-bound version of Simon Says. About as much fun as it sounds.
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May 30, 2023YummersYummersYummersYummersYummersYummersYummersYummersYummersYummersYummers
**** off