- Publisher: Majesco Games , Majesco
- Release Date: Nov 17, 2006
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Unfortunately, the decision to split things across two titles makes each game feel like an overpriced demo, proving the old adage that the whole is much greater than the sum of its parts.
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Game InformerIf you’re going to get one of these, go for the faster-paced Beta Wave, but watch out for that nasty addition game. [Feb. 2007, p.111]
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The Brain Boost games ride the success of Big Brain Academy and Brain Age, but fail to actually understand why they were successful to begin with. And that's just not smart.
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The game selection in each is pretty thin at five games, and to top it off none of them are particularly entertaining. Odds are that you’ll just play through them all a couple of times and be done with it. The lack of any kind of detailed feedback or progress tracking means there’s little motivation to keep playing beyond that.
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Brain Boost feels very thrown together in general. Every aspect of the title, from the graphics to the sound to the storyline, seems poorly done. If you see Brain Boost: Beta Wave on the store shelf, pass it on by - your brain will thank you.
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But, if you're buying this game because you honestly think it's going to make you smarter, it won't. And if you're buying this game because you actually think it's going to be fun, it isn't. That's really the bottom line.
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Also disappointing was the lack of any head-to-head or multi-player functionality; there's no unlockable content, either. The games themselves are monotonous and don't really instill you with a need to play them repeatedly.
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For the price you'll pay for both these games -- which is what you'll need to do if you want a half-decent selection of activities -- you could buy the far superior "Brain Age." Or, for that matter, you could buy just about any of the other genuinely good games on the DS, and pass over this cash-in altogether.
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While Brain Training still clearly continues to rule the brain-boosting roost, there is no reason why a few more decent mental agility games shouldn't come along to challenge its title.
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If you buy either of these games, you DO need a brain boost.
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And while it's true that every brain training game is probably assisted with a healthy dose of pseudoscience, it's Brain Boost that shows its seams the most. And because of that, Brain Boost feels the most condescending.
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Nintendo GamerAt 20 quid for five distractions that might keep you busy for 30 seconds, it's overpriced.[Apr 2007, p.60]
Awards & Rankings
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89
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52
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#52 Most Discussed DS Game of 2006
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User score distribution:
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Positive: 1 out of 4
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Mixed: 0 out of 4
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Negative: 3 out of 4
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JasonH.Aug 12, 2007
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LaurenR.Apr 14, 2007
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MatthewR.Apr 2, 2007