- Publisher: Graffiti Entertainment
- Release Date: Jun 9, 2009
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Nintendo GamerThis is a love letter to 16-bit RPGs, albeit written in really messy handwriting. [Sept 2009, p.73]
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I don't feel like it's portable friendly, and while I'd give Chrono Trigger a pass on that because it's a port, Black Sigil has always been in development as a handheld game of some kind, but the end result doesn't feel like it.
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It's just so not remarkable, so bland, so... not interesting... you get what I'm saying. Slow and lame, that's what I'm saying.
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RPGs are going to have to do a lot more these days than simply say "Look at how old school I am" in order to impress. This game has not done that. It's not really done anything well at all.
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Black Sigil is a game made to deliberately give an old school experience. However, that experience is mired in tedium, never-ending combat, a story which is both mediocre and convoluted, and several huge glitches.
Awards & Rankings
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57
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#57 Most Discussed DS Game of 2009
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41
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#41 Most Shared DS Game of 2009
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User score distribution:
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Positive: 14 out of 20
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Mixed: 1 out of 20
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Negative: 5 out of 20
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AlexH.Oct 14, 2009
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MikeCJun 23, 2009
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ArdaJ.Jun 19, 2009