- Publisher: Nintendo
- Release Date: Aug 22, 2005
Summary:
Players lead their new Commanding Officers to fend off the Black Hole Army’s latest invasion. With massive battles that sweep across both of the DS screens, Advance Wars: Dual Strike will change the face of war forever. Use the top screen for quick-reference battle intel, or take control in battles that rage across both screens. Command a fleet of fighters high in the skies while troops clash with the enemy on the ground far below. New COs, new Tag-Team battles: Choose from new Commanding Officers, and combine their powers for incredible attacks that can turn the tide of battles. Real-time Combat mode: For a battle with a twist, players lead soldiers into a fast-paced, action-oriented battle against a storm of enemies. Easy-to-use map editor: Just grab a stylus and draw maps right on the touch screen, then send the maps to friends wirelessly. [Nintendo]
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| Rating: | E |
|---|---|
| Official Site: | http://www.nintendo.com/gamemini?gameid=634c263c-2554-4117-9c21-ee00cd721c11 |
| Developer: | Intelligent Systems |
| Genre(s): | Strategy, Turn-Based, Modern, Modern, Tactics |
| Number of Players: | 1-8 Players |
| ESRB Descriptors: | Animated Violence Cartoon Violence |
| Offline Modes: | Competitive |
| Connectivity: | Wi-Fi |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Satoru Iwata | Executive Producer |
| Tohru Nariho | Producer |
| Makoto Shimojo | Director |
| Makoto Shimojo | Scenario |
| Takanori Hino | System Programming |
| Yuji Ohashi | AI Programming |
| Mitsuro Matsumoto | Programming Support |
| Kouhei Madea | Scenario |
| Ryo Hirata | Character Design |
| Yoshito Hirano | Sound Composition |
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