Tom Clancy's Rainbow Six: Rogue Spear
Dreamcast- Publisher: Red Storm Entertainment
- Release Date: Nov 20, 2000
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Daily RadarEven players who aren't die-hard fans of the shooter genre will enjoy the game, if they give it a little time to grow on them.
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Don't let the steep learning curve throw you off; if you take the time to figure it out, you'll find one of the deepest combat sims out there.
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Though the deathmatch mode is decent, this game hurts without online play. For all the customization and realism there is, there's only so much you can do.
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If multiplayer is not a big factor for you, Rogue Spear's single-player game is certainly worth the price of admission. It's long and challenging, and it features a unique style of gameplay that mixes thoughtful planning with tense action.
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It's a brilliant, well-executed game with a few nagging shortcomings that keep it from reaching its true potential.
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Dreamcast HQThis is a game of strategy and time, so quick-gamers need not apply.
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Not much has changed from the prequel though, since "Rogue Spear's" gameplay is still a tougher-than-your-Grandma's-veracose-veins cookie to swallow.
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I urge each and every one of you to get at least a keyboard before doing so. You'll save yourself a whole mess of frustration if you do.
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Die-hard R6ers might get a kick out of it, but I don't recommend it to newbies unless you're just itchin to play dress up with some big bad army men.
Awards & Rankings
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38
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43
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#43 Most Discussed Dreamcast Game of 2000
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User score distribution:
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Positive: 4 out of 6
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Mixed: 1 out of 6
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Negative: 1 out of 6
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[Anonymous]Mar 5, 2002
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TobyA.Nov 12, 2001It gets you thinking more than your average 'see and shoot' fps!