Super Runabout: San Francisco Edition
Dreamcast- Publisher: Interplay
- Release Date: Oct 24, 2000
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Daily RadarFun, simple fun. And massive destruction. That's about it.
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Niggly graphical flaws and suspect longevity drop the final score but it's rip-roaring fun while it lasts with well-balanced game play. Do try this at home.
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Dreamcast HQBut if you're looking for a more paced driving with a purpose and a penchant for destruction, you'll have a smashing good time.
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If you can get past the over-sensitive controls and find a vehicle or two that you like, then there's a lot of mindless fun to be had here.
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It's too short, it doesn't give you enough freedom, and the replayability is limited.
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Plagued by graphical glitches and annoying gameplay faux pas, Super Runabout: SF Edition hides some serious fun if you look hard enough for it.
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Dreamcast.netThis title has so many graphical bugs and glitches that I wonder how it even managed to make it here from Japan in the first place.
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I can see the appeal that Super Runabout: SFE can have with younger players who don't know any better.
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Super Runabaout would benefit tremendously if it were offered at a much lower price than its $40-45 asking price.
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Many games try to test your skill, but Super Runabout works to exercise your sense of frustration.
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Da GameboyzNone of these elements can make up for the sloppy control that destroys any attempt at fun.
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