This review contains spoilers, click expand to view.
You wouldn't believe how excited I was when this little bundle of joy came out. Its a definitive sequel and an extended version of the first Yo-Kai Watch movie. That being said, there are a few things I think the first game did better. Like "Scribblenauts Unlimited", it gives us a much needed origin story on how things work in this world. But it also makes me wonder if Nate(Or Katie) was given a Yo-Kai Watch due to luck or destiny? It"s a mild nitpick, but it's just something to think about. I think this game has a lack of mysterious elements since everything is just explained in the end and in the deluxe version. But on the bright side, it's hard to complain when there's so much great content in this game. Bike races, time travel, dancing mini games, eating mini games, senior citizen assist, creepy tunnel exploration, whimsy dimension exploration, multiplayer Terror Time survival...CONTENT! CONTENT! CONTENT!
It's hard to put this game down, when the strong variety of gameplay keeps backing it up. And speaking of Terror Time, it's a lot harder now. But with careful planning with your mini map and assistance from various Baffle Board Yo-Kai the player is also a lot stronger. Planting mines and traps to stun the invincible Oni. I do prefer the original Terror Time, trying hard hoping to take down the manifestation of fears and worries some day, but this new version is still pretty good. But even though I love to praise this game their's still 2 major problems I need to unravel. In Chapter 6, deep within the San Fantastico beach cave, you are required to befriend 4 Yo-Kai in order to continue playing through the main story. That may sound simple, but it not, this game has really tedious luck based mechanics. Yo have to befriend Wiglin, Steppa, and Rhyth in order to continue, using their Yo-Kai Spot power to access the rest of the dungeon. And even if you toss them their favorite food, poke them for hearts, use a Yo-Kai with the Popularity Skill, and hit a wisp full of hearts. They stay still may not befriend you!
Making this whole process outright infuriating! And guess what? Just when you think it's all over, you have to start this chaos all over again in the next chapter! And if lets say, some lucky duck had already befriended the said Yo-Kai Flushback and had recently evolved him with a Mem-O-Vac, your still screwed. Yo-Kai Fusion results in no longer having the original Yo-Kai. This type of gimmick was acceptable in the first game because in Chapter 2 you needed to befriend any 3 Yo-Kai and even if it were to take a long time, this level helps you grind and get used to the game. Any required Yo-Kai are only used in optional quests, so if one just wanted to play this game for fun they could simply beat the main story without any luck based challenges blocking the way.
And even if you keep your composure and decide to befriend all of these Yo-Kai anyway, its somehow near impossible to do so because of this game's 2nd major flaw. I'm not talking about the Crank-a-Kai exclusive Yo-Kai, the Yo-Kai Spot exclusive Yo-Kai, the Infinite Tunnel exclusive Yo-Kai, the Version exclusive Yo-Kai, or the QR code exclusive Yo-Ka, or even Pandanoko's existence. I'm talking about those damned Digital Download exclusives! These little pests can only be obtained by buying the digital versions of the game. Meaning even if you already own all three game cards and have a fine collection of gaming awards, you still have to pay money more money in order to 100% beat the game. What a disgrace, it's bad enough adding even more luck based challenges than the first game, but this is a joke and I'm not laughing.On the other side, this is still slid game if you're just aiming to defeat the big bosses. And craft some ultimate Yo-Kai teams. Plus the quests in this game have a lot depth now, giving you a ton of awesome new adventures to go on. And some quests even open up new areas for that matter. This game really encourages exploration and its full of massive areas to explore. And all of the dungeons from the last game even make a return which a nice plus(:
And after everything is said and done with those tedious luck based challenges, I can just get back to enjoying myself and playing through the sweet post game. The Infinite Inferno makes a return and now its comes with a realm of stages called Divine Paradise. This is probably one of the best additions in the game, with a stupid powerful boss waiting at the end. A secret boss that creates one of the most difficult 3DS game challenges of all time.This game has been always fun to return to, I've now played through the main story 5 times now due to the simple fact that this game is great at keeping the player motivated. Heck, you can even befriend mini versions of the bosses now, including the almighty Wobblewok. Its just outright incredible what Yo-Kai Watch has done to the gaming world. With great comedy, action, characters, and world design, ultimately it's realm of wonder.… Expand