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RPG Maker FES is definitely limited compared to the other versions on PC, but this doesn't stop it from being a good software. While some may complain about the limited maps (99) and design, plus some removed features like conditional branching, the software is designed to make an RPG no matter how small or big it may be. The limitations people complain about just make others work harder to find another way around them, to accomplish similar results through more pages or switches.
For those in Japanese and Europe regions, there are DLC packs which although they do have a high price range (last I checked the second Modern set was $9.00) they are not needed to create your RPG - the fantasy set you get with the game has enough to really build upon. Despite buying many of the DLC packs myself, I still use a lot of the Fantasy elements (mainly because the DLC adds very little in the way of music, but I'll get to that later).
Once you've finished your game you can upload it to the world. If you want to upload more than one product you'll have to pay for extra upload slots, but when it comes to downloading others projects (either through the game or the freely downloadable player) you're golden. Up to 16 projects can be downloaded at a time allowing for 16 different free to play games available to your library.
Now, the tool in general is, as I mentioned earlier, limited. Many features that were quick to access in PC versions are gone from this release, however that doesn't mean you have nothing available. You can choose from multiple different events, emotion expressions, text dialogue, switches and choice branches, stat changes to characters, and much more. Not only that, but you add multiple pages to the one event, adding conditions to these pages such as certain switches being on, holding a certain item, or even having a certain party member present.
There are limitations on items, monsters, characters, and the like, with 99 items max and 64 weapons and armours respectively. Monsters and characters are also limited to 99, same for groups and encounters, which is how you set up random encounters in your RPG.
This won't affect your game at all if you plan correctly, as there are options to help work around these limits (for example, setting up two enemies in one group but making their numbers random, so sometimes you'll find them both together or have the same enemy twice).
The map creator works as expected. Creating maps for me felt a little tedious but enjoyable, especially when placing down little details such as skulls and dropped weapons. Placing them down is easy enough, and if you find the limit is annoying, simply choosing a large map and placing down several smaller maps within it work best. In this method you can have up to 40 different towns take up only 10 of your map slots.
One thing to note is that there is no tutorial, much like other RPG Makers, so once you choose to make a new game you're thrown right into the creator. If you've never used an RPG Maker before, you might be a little stumped, so I'd recommend either browsing through forums or communities dedicated to the subject - otherwise explore and experiment.
Finally, the DLC - so far, the packs include Sci-Fi, Modern, Horror, and Sengoku (Japanese style). They go from $1.50 to $9.00, so once you've payed the initial price and want to make something other than a fantasy RPG, you'll most likely spend a little bit more than you probably intended. The packs in general add tile-sets and characters. Some do add background music and sound effects, although the number of packs that do is very small. It just depends on what kind of RPG you want to make, and how much you're willing to pay to do it.
All in all, RPG Maker FES gets the job done right and is perfect for those looking for a bit of game creation. Creativity, imagination, and determination are all a must when working within the software, so when you're presented with these limitations, you're able to work around them to the best of your ability. I give this an 8/10 only due to the previously mentioned limitations and the cost of DLC (although that part is more a 0.5 since you don't need the DLC).… Expand