- Publisher: Sega
- Release Date: Jul 10, 2012
User Score
Generally favorable reviews- based on 52 Ratings
User score distribution:
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Positive: 40 out of 52
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Mixed: 8 out of 52
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Negative: 4 out of 52
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- Most helpful
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Dec 11, 2020I love this game! The soundtrack is excellent and the gameplay itself, although simple, is very entertaining. Story is the high point here though, as is the voice acting.
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Feb 16, 2017
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Jan 13, 2014really wonderful game,i love both the music and rhythm games,the story is interesting with beautiful cutscene, only downside are the rhythm games with the 3DS gyroscope(but there are only 5 ,so i forgive them) overall i really enjoyed playing it and i really hope they make a sequel.
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Jul 13, 2013
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Mar 5, 2013I think this game was really really cool although it was a little hard. The story really caught my attention. I think the hardest level is R37. I really enjoyed this playing this game and you will too.
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Feb 25, 2013This review contains spoilers, click expand to view.
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Feb 22, 2013
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Nov 4, 2012A wonderful game. The music is catchy and fantastic, and the rhythm games are brilliant. A unique and interesting story blend the whole thing together with beautifully animated 3D cutscenes. You really should go and buy this now. Congratulations SEGA.
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Aug 25, 2012
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Jul 26, 2012
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Jul 24, 2012
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Jul 18, 2012
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Jul 18, 2012
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Nov 4, 2012A wonderful game. The music is catchy and fantastic, and the rhythm games are brilliant. A unique and interesting story blend the whole thing together with beautifully animated 3D cutscenes. You really should go and buy this now. Congratulations SEGA.
Awards & Rankings
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Aug 15, 2012By the end of the game, I truly felt attached to the characters and was excited to see what would happen next.
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Aug 11, 2012You don't control a thief that fights Napoleon with dance and music every day.
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Aug 8, 2012The opening scene of Rhythm Thief professes, "Imagination rules the world," and what it delivers follows suit. For its minor slip-ups, the game still innovates in the rhythm genre by offering a real story. If anything, the final product proves that extra creativity can make a difference, but it needs to be spread through all aspects of a game to make it a top contender.