- Publisher: Nintendo
- Release Date: Aug 11, 2013
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Aug 13, 2013Dream Team is certainly not a bad game, and the positives it offers are considerable. It nevertheless feels like a missed opportunity for something even better, and veterans of the series will probably find it getting a little old before the conclusion is reached.
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Aug 10, 2013Dream Team does a lot of things right, and is a satisfying detour for a franchise that is risking too much predictability it its main guise. It's hard to shake that feeling of a missed opportunity, of a premise not fully realized that therefore exposes some comparative shortcomings.
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Aug 7, 2013Dream Team‘s bright and friendly world is an easy one to fall in love with, but by the time you reach the end, that love will have been tested repeatedly by uneven design and a lack of narrative follow-through. Many of its flaws could be reduced to its strict following of the series’ formula without expanding on what makes it endearing. Much like Luigi’s dreams, AlphaDream’s latest is a little pre-occupied with expectations of Big Bro.
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Jul 30, 2013It doesn’t reinvent the wheel and really struggles to get going, but for the most part it’s a nice variation on many mechanics we already know and love.
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Jul 15, 2013This still is a seasoned and distinct piece of rpg. But between the slow start, the often slumberous and drawn out palaver and some redundant carrot-dangling in the main quest, this clearly is the weakest entry in the acclaimed series.
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Jul 12, 2013Following the excellent Inside Story was always going to be a big ask, so it’s hardly a surprise AlphaDream never quite manages to conjure up anything better than being Bowser. Still, while the comparison to its predecessor does it few favours, rest assured that Dream Team Bros’ additions and curiously entertaining battles do enough to reawaken the desire to see this adventure through to the end.
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Jul 11, 2013This is an enjoyable but rarely essential entry to the Mario & Luigi suite, then. AlphaDream is to be commended for its willingness to build each new game around a different kernel of an idea, but, perhaps inevitably, some of those ideas will be smaller than others.
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Aug 7, 2013With its weaker writing, less compelling action, and many moments where the game just drags its heels, Dream Team manages to retain a basic level of enjoyment that just comes natural to this series, while sadly representing a noticeable step down in quality.
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Sep 13, 2013The end result is okay, but nothing more. Dream Team is not a terrible game.
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Sep 10, 2013Due to a slow start, forced puzzle moments and a crude visual surface Mario & Luigi: Dream Team doesn’t hold up to the predecessors high standards. It is in no way a bad game, but more should be expected from Alpha Dream and Nintendo.
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Hyper MagazineSep 4, 2013A pleasant but rote and slightly bland RPG with a handful of fine ideas that aren't pushed enough. [Oct 2013, p.68]
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Aug 30, 2013It's a quality game, but you can actually feel your soul leaving your body the dozenth time that stupid star sprite guy floats out to reiterate some basic point he just made two minutes prior.
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Aug 23, 2013Mario & Luigi has also become known for its sharply humorous writing. While that's definitely present here, it's obscured by the sheer mass of dialogue.
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Aug 9, 2013The game looks great, the battles play great, but the amount of handholding and overly intrusive, repetitive dialogue turn the game into a chore when it should’ve been as refreshing as a good night’s sleep.
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Aug 8, 2013Fans of the series will find more to love than the rest, but Paper Mario 3D allows players of all levels to get to the point a lot faster. Though Dream Team has one of the better 3D effects, in both 2D and 3D gameplay, you're more likely to shut your eyes than cross them. There are hours of entertainment for patient players willing to read and giggle at silly accents, but I'd rather explore Bowser's dreams instead.
Awards & Rankings
User score distribution:
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Positive: 294 out of 384
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Mixed: 67 out of 384
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Negative: 23 out of 384
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Aug 11, 2013
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Mar 10, 2014
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Aug 11, 2013