- Publisher: Nintendo
- Release Date: May 2, 2014
Buy Now
- Critic score
- Publication
- By date
-
May 20, 2014Half of Mario Golf: World Tour is a worthy, delightful addition to the stable of Mario sporting games. The other half is too exacting and too dull to match that, let alone exceed it.
-
May 16, 2014The single player mode is not enough to justify a purchase as it is short and with very little challenge. Gather some friends though and you'll have a great time.
-
May 14, 2014It might be lacking in structure and its online systems seem ancient. As a golf game, though, Mario Golf World Tour is solid beyond any doubt. Its inner mechanics just are some of the best in the genre.
-
May 12, 2014Solid online modes and addictive gameplay makes Mario Golf: World Tour an easy recommendation. But a poor career mode with an unnecessary focus on the boring Mii characters keeps the game from achieving true greatness.
-
May 5, 2014As a guy whose passion for golf games lies mostly in powering through single-player tours and developing a character’s skills and playing style, Mario Golf: World Tour left me a little unsatisfied.
-
May 2, 2014It's gamesome, it's lightsome, and it's enjoyable even for those ignorant of golf. Mario Golf: World Tour won't surprise you at all but its gameplay is very lovely, it has a power to make you smile, and it will engage you for ages. On condition that Nintendo is going to debug its multiplayer servers.
-
Apr 29, 2014Between the varied courses that are available, the multiplayer options and the excellent gameplay dynamic, Mario Golf: World Tour offers a little something to everyone, both pro and casual players alike. What it lacks in innovation (and in some cases, quality audio- your Mii sounds too much like a doofus), it more than makes up for with a swinging good time.
-
Apr 25, 2014There's a lot of fun to be had here, and with classic Nintendo characters backing up the action, World Tour is a thoroughly charming game too. What a shame, then, that it lacks the cohesion and refinement to make those sometimes-brilliant moments easier to digest and access.
-
Apr 24, 2014None of Mario Golf World Tour’s changes are revolutionary – ten years away has brought surprisingly few new ideas – but the core gameplay is as fun and attractive as ever, so if you’re looking for a golf game for the 3DS this will do just fine.
-
Apr 24, 2014World Tour does nothing to advance golf games to wherever it is they need to go next – I think we can all admit the genre has become incredibly stale – but it still manages to entertain. And that, my friends, is no bad thing.
-
May 15, 2014It was alright. Casual handheld game, for sure, arcade-ish and replayable. It’s nothing gripping, not by a long drive (see what I did there?). On the huge plus side though, when you hit a perfectly spun ball with precision timing, the ball does take on a distinctly familiar blue Super Saiyan aura.
-
Apr 29, 2014My problem with Mario Golf games, then, is really a kind of strength; the core game is so competent that a hitting a solid drive down the fairway feels sweet enough.
-
May 10, 2014Those who lost many hours to Mario Golf 64 or Toadstool Tour will find qualms with the blanket changes made to the formula, but, much like golf itself, once the learning curve is passed, contentment can be found in unsuspected places.
-
May 2, 2014Despite the solid core golf mechanics and snappy visuals, Mario Golf World Tour feels a bit scatterbrained, which is surprising given Camelot’s pedigree with Nintendo sports titles.
-
May 1, 2014A little panache and daring can go a long way towards standing out on the real-life fairways, and it would've done so here as well.
-
Apr 24, 2014As a Nintendo game, Mario Golf: World Tour feels uncharacteristically clunky. When the tense thrill of the course takes you, it's a great experience that packs a lot of potential depth, but with confused structures and systems, it takes patience to see the best World Tour has to offer.
-
Apr 24, 2014This inability to decide where World Tour lies among the many paths the series has taken previously is the game’s true problem. It demonstrates both why Camelot is so trusted by Nintendo, and why it has been stuck making sporting spinoffs for so long. Camelot seems unsure of whether it would prefer to be held by the hand or simply set free, and ends up putting the player in that same awkward middle ground.
Awards & Rankings
User score distribution:
-
Positive: 67 out of 96
-
Mixed: 23 out of 96
-
Negative: 6 out of 96
-
May 2, 2014
-
Apr 4, 2015
-
May 2, 2014